the dialog generator/handler More...
#include <UIFactory.h>
Public Member Functions | |
void | parse (const Atlas::Message::Element &) |
void | clear () |
purge all server-generated classes | |
Factory * | findFactory (const Atlas::Message::Element &id) const |
Factory * | findFactory (const std::string &id) const |
bool | bind (Factory *f) |
template<class C > | |
virtual void | display (Element *, const std::string &id)=0 |
virtual void | createConsoleElement (const Atlas::Objects::Entity::UIEntity &)=0 |
the dialog generator/handler