#include <MyGUI_RenderManager.h>
Detailed Description
Definition at line 35 of file MyGUI_RenderManager.h.
Constructor & Destructor Documentation
MyGUI::RenderManager::RenderManager |
( |
|
) |
|
MyGUI::RenderManager::~RenderManager |
( |
|
) |
[pure virtual] |
Member Function Documentation
virtual ITexture* MyGUI::RenderManager::createTexture |
( |
const std::string & |
_name |
) |
[pure virtual] |
virtual IVertexBuffer* MyGUI::RenderManager::createVertexBuffer |
( |
|
) |
[pure virtual] |
virtual void MyGUI::RenderManager::destroyTexture |
( |
ITexture * |
_texture |
) |
[pure virtual] |
virtual void MyGUI::RenderManager::destroyVertexBuffer |
( |
IVertexBuffer * |
_buffer |
) |
[pure virtual] |
RenderManager * MyGUI::RenderManager::getInstancePtr |
( |
|
) |
[static] |
virtual ITexture* MyGUI::RenderManager::getTexture |
( |
const std::string & |
_name |
) |
[pure virtual] |
virtual VertexColourType MyGUI::RenderManager::getVertexFormat |
( |
|
) |
[pure virtual] |
virtual const IntSize& MyGUI::RenderManager::getViewSize |
( |
|
) |
[pure virtual] |
The documentation for this class was generated from the following files: