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MyGUI_ILayer.h

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00001 
00007 /*
00008     This file is part of MyGUI.
00009     
00010     MyGUI is free software: you can redistribute it and/or modify
00011     it under the terms of the GNU Lesser General Public License as published by
00012     the Free Software Foundation, either version 3 of the License, or
00013     (at your option) any later version.
00014     
00015     MyGUI is distributed in the hope that it will be useful,
00016     but WITHOUT ANY WARRANTY; without even the implied warranty of
00017     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018     GNU Lesser General Public License for more details.
00019     
00020     You should have received a copy of the GNU Lesser General Public License
00021     along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
00022 */
00023 #ifndef __MYGUI_I_LAYER_H__
00024 #define __MYGUI_I_LAYER_H__
00025 
00026 #include "MyGUI_Prerequest.h"
00027 #include "MyGUI_Types.h"
00028 #include "MyGUI_IRenderTarget.h"
00029 #include "MyGUI_ILayerNode.h"
00030 #include "MyGUI_ISerializable.h"
00031 
00032 namespace MyGUI
00033 {
00034 
00035     class ILayerItem;
00036 
00037     class MYGUI_EXPORT ILayer : public ISerializable
00038     {
00039         MYGUI_RTTI_DERIVED( ILayer );
00040 
00041     public:
00042         ILayer() { }
00043         virtual ~ILayer() { }
00044 
00045         // имя леера
00046         const std::string& getName() { return mName; }
00047 
00048         // создаем дочерний нод
00049         virtual ILayerNode* createChildItemNode() = 0;
00050         // удаляем дочерний нод
00051         virtual void destroyChildItemNode(ILayerNode* _node) = 0;
00052 
00053         // поднимаем дочерний нод
00054         virtual void upChildItemNode(ILayerNode* _node) = 0;
00055 
00056         // список детей
00057         virtual EnumeratorILayerNode getEnumerator() = 0;
00058 
00059         // возвращает виджет по позиции
00060         virtual ILayerItem* getLayerItemByPoint(int _left, int _top) = 0;
00061 
00062         // рисует леер
00063         virtual void renderToTarget(IRenderTarget* _target, bool _update) = 0;
00064 
00065 
00066     protected:
00067         std::string mName;
00068     };
00069 
00070 } // namespace MyGUI
00071 
00072 #endif // __MYGUI_I_LAYER_H__

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