30 #ifndef vtkImageRenderManager_h 31 #define vtkImageRenderManager_h 33 #include "vtkRenderingParallelModule.h" 48 virtual
void PostRenderProcessing() VTK_OVERRIDE;
55 #endif //vtkImageRenderManager_h An object to control parallel rendering.
An object to control sort-first parallel rendering.
a simple class to control print indentation
virtual void PreRenderProcessing()=0
Here is a good place to handle processing of data before and after render.
virtual void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...