VTK  9.1.0
vtkOpenGL.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGL.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 #ifndef vtkOpenGL_h
16 #define vtkOpenGL_h
17 
18 #include "vtkRenderingOpenGLConfigure.h" // For VTK_USE_COCOA
19 
20 #if !defined(VTK_LEGACY_SILENT)
21 #ifdef _MSC_VER
22 #pragma message( \
23  "vtkOpenGL.h is deprecated. vtk_glew.h should be used if you require OpenGL headers.")
24 #else
25 #warning "vtkOpenGL.h is deprecated. vtk_glew.h should be used if you require OpenGL headers."
26 #endif
27 #endif
28 
29 // Must be included before `gl.h` due to glew.
30 #include "vtkOpenGLError.h"
31 
32 // To prevent gl.h to include glext.h provided by the system
33 #define GL_GLEXT_LEGACY
34 #if defined(__APPLE__)
35 #include <TargetConditionals.h>
36 #if TARGET_IPHONE_SIMULATOR || TARGET_OS_IPHONE
37 #include <ES3/gl.h> // Include OpenGL API.
38 #elif TARGET_OS_MAC
39 #include <OpenGL/gl.h> // Include OpenGL API.
40 #endif
41 #else
42 #include "vtkWindows.h" // Needed to include OpenGL header on Windows.
43 #include <GL/gl.h> // Include OpenGL API.
44 #endif
45 
46 #endif
47 // VTK-HeaderTest-Exclude: vtkOpenGL.h