Fawkes API  Fawkes Development Version
WorldInfoViewerBackendThread Member List
This is the complete list of members for WorldInfoViewerBackendThread, including all inherited members.
add_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
ball_pos_rcvd(const char *from_host, bool visible, int visibility_history, float dist, float pitch, float yaw, float *covariance)WorldInfoViewerBackendThread [virtual]
ball_velocity_rcvd(const char *from_host, float vel_x, float vel_y, float vel_z, float *covariance)WorldInfoViewerBackendThread [virtual]
cancel()fawkes::Thread
CANCEL_DISABLED enum valuefawkes::Thread
CANCEL_ENABLED enum valuefawkes::Thread
cancel_finalize()fawkes::Thread
cancelled() const fawkes::Thread
CancelState enum namefawkes::Thread
current_thread()fawkes::Thread [static]
current_thread_id()fawkes::Thread [static]
current_thread_noexc()fawkes::Thread [static]
destroy_main()fawkes::Thread [static]
detach()fawkes::Thread
detached() const fawkes::Thread
exit()fawkes::Thread [protected]
finalize()fawkes::Thread [virtual]
finalize_preparedfawkes::Thread [protected]
FLAG_BADfawkes::Thread [static]
flagged_bad() const fawkes::Thread
gamestate_rcvd(const char *from_host, unsigned int game_state, fawkes::worldinfo_gamestate_team_t state_team, unsigned int score_cyan, unsigned int score_magenta, fawkes::worldinfo_gamestate_team_t our_team, fawkes::worldinfo_gamestate_goalcolor_t our_goal_color, fawkes::worldinfo_gamestate_half_t half)WorldInfoViewerBackendThread [virtual]
global_ball_pos_rcvd(const char *from_host, bool visible, int visibility_history, float x, float y, float z, float *covariance)WorldInfoViewerBackendThread [virtual]
global_ball_velocity_rcvd(const char *from_host, float vel_x, float vel_y, float vel_z, float *covariance)WorldInfoViewerBackendThread [virtual]
init()fawkes::Thread [virtual]
init_main()fawkes::Thread [static]
join()fawkes::Thread
kill(int sig)fawkes::Thread
loop()WorldInfoViewerBackendThread [virtual]
loop_mutexfawkes::Thread [mutable, protected]
loopinterrupt_antistarve_mutexfawkes::Thread [protected]
name() const fawkes::Thread [inline]
new_gamestate_data()WorldInfoViewerBackendThread
new_worldinfo_data()WorldInfoViewerBackendThread
once()fawkes::Thread [protected, virtual]
operator==(const Thread &thread)fawkes::Thread
opmode() const fawkes::Thread
OpMode enum namefawkes::Thread
OPMODE_CONTINUOUS enum valuefawkes::Thread
OPMODE_WAITFORWAKEUP enum valuefawkes::Thread
opponent_disapp_rcvd(const char *from_host, unsigned int uid)WorldInfoViewerBackendThread [virtual]
opponent_pose_rcvd(const char *from_host, unsigned int uid, float distance, float angle, float *covarianceconst)WorldInfoViewerBackendThread [virtual]
penalty_rcvd(const char *from_host, unsigned int player, unsigned int penalty, unsigned int seconds_remaining)WorldInfoViewerBackendThread [virtual]
pose_rcvd(const char *from_host, float x, float y, float theta, float *covariance)WorldInfoViewerBackendThread [virtual]
prepare_finalize()fawkes::Thread
prepare_finalize_user()fawkes::Thread [virtual]
remove_notification_listener(ThreadNotificationListener *notification_listener)fawkes::Thread
run()fawkes::Thread [protected, virtual]
running() const fawkes::Thread
set_cancel_state(CancelState new_state, CancelState *old_state=0)fawkes::Thread [static]
set_coalesce_wakeups(bool coalesce=true)fawkes::Thread [protected]
set_delete_on_exit(bool del)fawkes::Thread
set_flag(uint32_t flag)fawkes::Thread
set_flags(uint32_t flags)fawkes::Thread
set_name(const char *format,...)fawkes::Thread [protected]
set_opmode(OpMode op_mode)fawkes::Thread [protected]
set_prepfin_conc_loop(bool concurrent=true)fawkes::Thread [protected]
set_prepfin_hold(bool hold)fawkes::Thread
start(bool wait=true)fawkes::Thread
started() const fawkes::Thread
test_cancel()fawkes::Thread [protected]
Thread(const char *name)fawkes::Thread [protected]
Thread(const char *name, OpMode op_mode)fawkes::Thread [protected]
thread_id() const fawkes::Thread
ThreadList (defined in fawkes::Thread)fawkes::Thread [friend]
unset_flag(uint32_t flag)fawkes::Thread
velocity_rcvd(const char *from_host, float vel_x, float vel_y, float vel_theta, float *covariance)WorldInfoViewerBackendThread [virtual]
waiting() const fawkes::Thread
wakeup()fawkes::Thread
wakeup(Barrier *barrier)fawkes::Thread
wakeup_pending()fawkes::Thread [protected]
WorldInfoViewerBackendThread(fawkes::WorldInfoDataContainer *data_container, const char *addr, unsigned short port, const char *key, const char *iv)WorldInfoViewerBackendThread
yield()fawkes::Thread [protected]
~Thread()fawkes::Thread [virtual]
~WorldInfoHandler()fawkes::WorldInfoHandler [virtual]
~WorldInfoViewerBackendThread()WorldInfoViewerBackendThread [virtual]