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public interface NamingContextOperations
The naming context operations. The naming context can store (bound) and retrieve (resolve) the named objects or named child contexts.
NamingContextExtOperations| Method Summary | |
|---|---|
void |
bind_context(NameComponent[] a_name,
NamingContext a_context)
Gives a child context name, valid in this context. |
NamingContext |
bind_new_context(NameComponent[] a_name)
Create a new context and give it a given name (bound it) in the current context. |
void |
bind(NameComponent[] a_name,
Object an_object)
Gives the object a name, valid in this context. |
void |
destroy()
Destroy this context (must be empty). |
void |
list(int amount,
BindingListHolder a_list,
BindingIteratorHolder an_iter)
Iterate over all bindings, defined in this namind context. |
NamingContext |
new_context()
Creates a new naming context, not bound to any name. |
void |
rebind_context(NameComponent[] a_name,
NamingContext a_context)
Names or renames the child context. |
void |
rebind(NameComponent[] a_name,
Object an_object)
Names or renames the object. |
Object |
resolve(NameComponent[] a_name)
Get the object, bound to the specified name in this context. |
void |
unbind(NameComponent[] a_name)
Removes the name from the binding context. |
| Method Detail |
|---|
void bind(NameComponent[] a_name,
Object an_object)
throws NotFound,
CannotProceed,
InvalidName,
AlreadyBound
a_name - the name, being given to the object.an_object - the object, being named.
AlreadyBound - if the object is already named in this context.
InvalidName - if the name has zero length or otherwise invalid.
NotFound
CannotProceed
void bind_context(NameComponent[] a_name,
NamingContext a_context)
throws NotFound,
CannotProceed,
InvalidName,
AlreadyBound
a_name - the name, being given to the child context.a_context - the child context being named.
AlreadyBound - if the child context is already named in
the current context.
NotFound
CannotProceed
InvalidName
NamingContext bind_new_context(NameComponent[] a_name)
throws NotFound,
AlreadyBound,
CannotProceed,
InvalidName
a_name - the name being given to the new context.
AlreadyBound - if the name is already in use.
InvalidName - if the name has zero length or otherwise invalid.
NotFound
CannotProceed
void destroy()
throws NotEmpty
NotEmpty - if the context being destroyed is not empty.
void list(int amount,
BindingListHolder a_list,
BindingIteratorHolder an_iter)
amount - the maximal number of context to return in the
holder a_list. The remaining bindings are accessible via iterator
an_iter. If the parameter amount is zero, all bindings are accessed only
via this iterator.a_list - the holder, where the returned bindigs are stored.an_iter - the iterator that can be used to access the remaining
bindings.NamingContext new_context()
void rebind(NameComponent[] a_name,
Object an_object)
throws NotFound,
CannotProceed,
InvalidName
a_name - the new name, being given to the object. If
the object is already named in this context, it is renamed.an_object - the object, being named.
InvalidName - if the name has zero length or otherwise invalid.
NotFound
CannotProceed
void rebind_context(NameComponent[] a_name,
NamingContext a_context)
throws NotFound,
CannotProceed,
InvalidName
a_name - the name, being given to the child context.a_context - the child context being named.
InvalidName - if the name has zero length or otherwise invalid.
NotFound
CannotProceed
Object resolve(NameComponent[] a_name)
throws NotFound,
CannotProceed,
InvalidName
a_name - the object name.
NotFound
InvalidName - if the name has zero length or otherwise invalid.
CannotProceed
void unbind(NameComponent[] a_name)
throws NotFound,
CannotProceed,
InvalidName
a_name - a name to remove.
InvalidName - if the name has zero length or otherwise invalid.
NotFound
CannotProceed
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