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akonadi/contact

soundeditwidget.h
00001 /*
00002     This file is part of Akonadi Contact.
00003 
00004     Copyright (c) 2009 Tobias Koenig <tokoe@kde.org>
00005 
00006     This library is free software; you can redistribute it and/or modify it
00007     under the terms of the GNU Library General Public License as published by
00008     the Free Software Foundation; either version 2 of the License, or (at your
00009     option) any later version.
00010 
00011     This library is distributed in the hope that it will be useful, but WITHOUT
00012     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00013     FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00014     License for more details.
00015 
00016     You should have received a copy of the GNU Library General Public License
00017     along with this library; see the file COPYING.LIB.  If not, write to the
00018     Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
00019     02110-1301, USA.
00020 */
00021 
00022 #ifndef SOUNDEDITWIDGET_H
00023 #define SOUNDEDITWIDGET_H
00024 
00025 #include <QtCore/QPoint>
00026 #include <QtGui/QToolButton>
00027 
00028 namespace KABC
00029 {
00030 class Addressee;
00031 }
00032 
00033 class SoundLoader;
00034 
00035 class SoundEditWidget : public QToolButton
00036 {
00037   Q_OBJECT
00038 
00039   public:
00040     SoundEditWidget( QWidget *parent = 0 );
00041     ~SoundEditWidget();
00042 
00043     void loadContact( const KABC::Addressee &contact );
00044     void storeContact( KABC::Addressee &contact ) const;
00045 
00046     void setReadOnly( bool readOnly );
00047 
00048   protected:
00049     // context menu handling
00050     virtual void contextMenuEvent( QContextMenuEvent* );
00051 
00052   private Q_SLOTS:
00053     void playSound();
00054     void updateView();
00055 
00056     void changeSound();
00057     void saveSound();
00058     void deleteSound();
00059 
00060   private:
00061     SoundLoader *soundLoader();
00062 
00063     QByteArray mSound;
00064     bool mHasSound;
00065     bool mReadOnly;
00066 
00067     SoundLoader *mSoundLoader;
00068 };
00069 
00070 #endif
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