lux::Sphere Member List
This is the complete list of members for
lux::Sphere, including all inherited members.
Area() const | lux::Sphere | [virtual] |
CanIntersect() const | lux::Shape | [inline, virtual] |
CreateShape(const Transform &o2w, bool reverseOrientation, const ParamSet ¶ms) | lux::Sphere | [static] |
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | lux::Shape | [inline, virtual] |
Intersect(const Ray &ray, float *tHit, DifferentialGeometry *dg) const | lux::Sphere | [virtual] |
IntersectP(const Ray &ray) const | lux::Sphere | [virtual] |
ObjectBound() const | lux::Sphere | [virtual] |
ObjectToWorld | lux::Shape | |
Pdf(const Point &p, const Vector &wi) const | lux::Sphere | [inline, virtual] |
lux::Shape::Pdf(const Point &Pshape) const | lux::Shape | [inline, virtual] |
phiMax | lux::Sphere | [private] |
radius | lux::Sphere | [private] |
Refine(vector< boost::shared_ptr< Shape > > &refined) const | lux::Shape | [inline, virtual] |
reverseOrientation | lux::Shape | |
Sample(float u1, float u2, Normal *ns) const | lux::Sphere | [inline, virtual] |
Sample(const Point &p, float u1, float u2, Normal *ns) const | lux::Sphere | [inline, virtual] |
Shape(const Transform &o2w, bool ro) | lux::Shape | |
Sphere(const Transform &o2w, bool ro, float rad, float zmin, float zmax, float phiMax) | lux::Sphere | |
thetaMax | lux::Sphere | [private] |
thetaMin | lux::Sphere | [private] |
transformSwapsHandedness | lux::Shape | |
WorldBound() const | lux::Shape | [inline, virtual] |
WorldToObject | lux::Shape | |
zmax | lux::Sphere | [private] |
zmin | lux::Sphere | [private] |
~Shape() | lux::Shape | [inline, virtual] |