OpenSceneGraph
3.0.1
|
Classes | |
class | osg::GLBeginEndAdapter |
A class adapting OpenGL 1.0 glBegin()/glEnd() style code to vertex array based code. More... | |
Namespaces | |
namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Defines | |
#define | OSG_GLBeginEndAdapter 1 |
#define | GL_TEXTURE0 0x84C0 |
#define GL_TEXTURE0 0x84C0 |
Referenced by osg::State::MultiTexCoord(), osg::State::setActiveTextureUnit(), osg::GLBeginEndAdapter::TexCoord1f(), osg::GLBeginEndAdapter::TexCoord1fv(), osg::GLBeginEndAdapter::TexCoord2f(), osg::GLBeginEndAdapter::TexCoord2fv(), osg::GLBeginEndAdapter::TexCoord3f(), osg::GLBeginEndAdapter::TexCoord3fv(), osg::GLBeginEndAdapter::TexCoord4f(), and osg::GLBeginEndAdapter::TexCoord4fv().
#define OSG_GLBeginEndAdapter 1 |
![]() | Generated at Fri Apr 27 2012 20:41:16 for the OpenSceneGraph by doxygen 1.8.0. |