Mercator
|
Terrain modifier that defines a crater. More...
#include <TerrainMod.h>
Public Member Functions | |
CraterTerrainMod (float level, const Shape< 2 > &s) | |
Constructor. | |
virtual void | apply (float &point, int x, int y) const |
Apply this modifier on a terrain segment. | |
virtual TerrainMod * | clone () const |
Create a copy of this modifier. | |
void | setShape (float level, const Shape< 2 > &s) |
Protected Attributes | |
float | m_level |
The height level of the crater center. | |
Private Member Functions | |
CraterTerrainMod (CraterTerrainMod &) | |
Copy constructor. |
Terrain modifier that defines a crater.
This modifier creates an area where a sphere shaped volume has been subtracted from the terrain surface to create a spherical crater.
Mercator::CraterTerrainMod< Shape >::CraterTerrainMod | ( | float | level, |
const Shape< 2 > & | s | ||
) | [inline] |
Constructor.
s | Sphere that defines the shape of the crater. |
void Mercator::CraterTerrainMod< Shape >::apply | ( | float & | point, |
int | x, | ||
int | y | ||
) | const [virtual] |
Apply this modifier on a terrain segment.
The segment is at x,y in local coordinates. Output is placed into point.
Implements Mercator::TerrainMod.