Mercator
Mercator::LevelTerrainMod< Shape > Member List
This is the complete list of members for Mercator::LevelTerrainMod< Shape >, including all inherited members.
addToSegment(Segment &) const (defined in Mercator::TerrainMod)Mercator::TerrainMod [virtual]
apply(float &point, int x, int y) const Mercator::LevelTerrainMod< Shape > [virtual]
bbox() const Mercator::Effector [inline]
checkIntersects(const Segment &s) const (defined in Mercator::ShapeTerrainMod< Shape >)Mercator::ShapeTerrainMod< Shape > [virtual]
clone() const Mercator::LevelTerrainMod< Shape > [virtual]
context() const (defined in Mercator::Effector)Mercator::Effector [inline]
Effector()Mercator::Effector [protected]
Effector(const Effector &)Mercator::Effector [protected]
LevelTerrainMod(float level, const Shape< 2 > &s)Mercator::LevelTerrainMod< Shape > [inline]
LevelTerrainMod(LevelTerrainMod &)Mercator::LevelTerrainMod< Shape > [private]
m_boxMercator::Effector [protected]
m_contextMercator::Effector [protected]
m_levelMercator::LevelTerrainMod< Shape > [protected]
m_shapeMercator::ShapeTerrainMod< Shape > [protected]
operator=(const Effector &)Mercator::Effector [protected]
removeFromSegment(Segment &) const (defined in Mercator::TerrainMod)Mercator::TerrainMod [virtual]
setContext(Context *) (defined in Mercator::Effector)Mercator::Effector
setShape(float level, const Shape< 2 > &s) (defined in Mercator::LevelTerrainMod< Shape >)Mercator::LevelTerrainMod< Shape >
setShape(const Shape< 2 > &s) (defined in Mercator::ShapeTerrainMod< Shape >)Mercator::ShapeTerrainMod< Shape >
ShapeTerrainMod(const Shape< 2 > &s)Mercator::ShapeTerrainMod< Shape >
TerrainMod() (defined in Mercator::TerrainMod)Mercator::TerrainMod
updateToSegment(Segment &) const (defined in Mercator::TerrainMod)Mercator::TerrainMod [virtual]
~Effector()=0 (defined in Mercator::Effector)Mercator::Effector [pure virtual]
~LevelTerrainMod() (defined in Mercator::LevelTerrainMod< Shape >)Mercator::LevelTerrainMod< Shape > [virtual]
~ShapeTerrainMod() (defined in Mercator::ShapeTerrainMod< Shape >)Mercator::ShapeTerrainMod< Shape > [virtual]
~TerrainMod() (defined in Mercator::TerrainMod)Mercator::TerrainMod [virtual]