Crazy Eddies GUI System
0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUIOpenGLTextureTarget.h 00003 created: Thu Oct 15 2009 00004 author: Paul D Turner <paul@cegui.org.uk> 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIOpenGLTextureTarget_h_ 00029 #define _CEGUIOpenGLTextureTarget_h_ 00030 00031 #include "CEGUIOpenGLRenderTarget.h" 00032 #include "../../CEGUITextureTarget.h" 00033 00034 // Start of CEGUI namespace section 00035 namespace CEGUI 00036 { 00042 class OPENGL_GUIRENDERER_API OpenGLTextureTarget : public OpenGLRenderTarget, 00043 public TextureTarget 00044 { 00045 public: 00047 OpenGLTextureTarget(OpenGLRenderer& owner); 00049 virtual ~OpenGLTextureTarget(); 00050 00051 // implementation of RenderTarget interface 00052 bool isImageryCache() const; 00053 // implementation of parts of TextureTarget interface 00054 Texture& getTexture() const; 00055 bool isRenderingInverted() const; 00056 00064 virtual void grabTexture(); 00065 00071 virtual void restoreTexture(); 00072 00073 protected: 00075 GLuint d_texture; 00077 OpenGLTexture* d_CEGUITexture; 00078 }; 00079 00080 } // End of CEGUI namespace section 00081 00082 #endif // end of guard _CEGUIOpenGLTextureTarget_h_