| Apply3DTextureMappingOptions(const TextureParams &tp) | lux::IdentityMapping3D | |
| IdentityMapping3D(const Transform &x) | lux::IdentityMapping3D | [inline] |
| Map(const DifferentialGeometry &dg, Vector *dpdx, Vector *dpdy) const | lux::IdentityMapping3D | [virtual] |
| WorldToTexture | lux::IdentityMapping3D | |
| ~TextureMapping3D() | lux::TextureMapping3D | [inline, virtual] |
1.5.9