#include "lux.h"#include "api.h"#include "scene.h"#include "camera.h"#include "film.h"#include "error.h"#include "luxgui.h"#include "renderwindow.h"#include "icons.h"#include <iostream>#include <fstream>#include <sstream>#include <string>#include <exception>#include <boost/program_options.hpp>#include <boost/thread.hpp>#include <boost/thread/xtime.hpp>#include <boost/date_time/posix_time/posix_time.hpp>#include <boost/filesystem/path.hpp>#include <boost/filesystem/operations.hpp>#include <boost/bind.hpp>#include <zlib.h>#include "splash.h"Go to the source code of this file.
Functions | |
| void | AddThread () |
| void | exit_cb (Fl_Widget *, void *) |
| Fl_Double_Window * | make_MainWindow (int width, int height, Fl_RGB_Image *rgb_buffer, bool opengl_enabled) |
| void | open_cb (Fl_Widget *, void *) |
| void | about_cb (Fl_Widget *, void *) |
| void | addthread_cb (Fl_Widget *, void *) |
| void | removethread_cb (Fl_Widget *, void *) |
| void | start_cb (Fl_Widget *, void *) |
| void | stop_cb (Fl_Widget *, void *) |
| void | restart_cb (Fl_Widget *, void *) |
| void | Engine_Thread () |
| void | merge_FrameBuffer_Thread (bool *threadDone) |
| void | merge_FrameBuffer (void *) |
| int | RenderScenefile () |
| void | setInfo_render () |
| void | RenderStart () |
| void | RenderPause () |
| void | RemoveThread () |
| void | bindFrameBuffer () |
| void | update_Statistics (void *) |
| void | check_SceneReady (void *) |
| void | message_window (const char *label, const char *msg) |
| int | main (int ac, char *av[]) |
Variables | |
| static int | threads |
| bool | parseError |
| bool | renderingDone |
| Fl_Menu_Item | menu_bar [] |
| Fl_Menu_Item | menu_threads [] |
| void about_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
Definition at line 340 of file luxgui.cpp.
References image_splash(), cimg_library::cimg::wait(), and window.
| void AddThread | ( | ) |
Definition at line 681 of file luxgui.cpp.
References gui_nrthreads, luxAddThread(), and setInfo_render().
Referenced by addthread_cb(), and RenderScenefile().
| void addthread_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
| void bindFrameBuffer | ( | ) |
Definition at line 697 of file luxgui.cpp.
References framebufferUpdate, GuiSceneReady, luxFramebuffer(), luxStatistics(), merge_FrameBuffer(), renderview, rgb_image, and RenderWindow::set_image().
Referenced by check_SceneReady().
| void check_SceneReady | ( | void * | ) |
Definition at line 743 of file luxgui.cpp.
References bindFrameBuffer(), GuiSceneReady, luxStatistics(), setInfo_render(), status_render, STATUS_RENDER_RENDER, and update_Statistics().
Referenced by main().
| void Engine_Thread | ( | ) |
Definition at line 513 of file luxgui.cpp.
References gui_current_scenefile, LUX_INFO, LUX_NOERROR, luxError, luxStatistics(), luxWait(), parseError, ParseFile(), and renderingDone.
Referenced by RenderScenefile().
| void exit_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
Definition at line 82 of file luxgui.cpp.
References engine_thread, fb_update_thread, gui_current_scenefile, LUX_INFO, LUX_NOERROR, luxCleanup(), luxError, and luxExit().
Referenced by make_MainWindow().
| int main | ( | int | ac, | |
| char * | av[] | |||
| ) |
Definition at line 792 of file luxgui.cpp.
References check_SceneReady(), engine_thread, fb_update_thread, framebufferUpdate, gui_current_scenefile, GuiSceneReady, lux_icon_bitmap, lux_icon_mask, LUX_INFO, LUX_NOERROR, LUX_NOFILE, LUX_SEVERE, LUX_SYSTEM, LUX_VERSION_STRING, luxAddServer(), luxEnableDebugMode(), luxError, luxGetNetworkServerUpdateInterval(), luxInit(), luxSetNetworkServerUpdateInterval(), make_MainWindow(), blender::p, RenderScenefile(), rgb_image, setInfo_render(), status_render, STATUS_RENDER_NONE, threads, and window.
| Fl_Double_Window* make_MainWindow | ( | int | width, | |
| int | height, | |||
| Fl_RGB_Image * | rgb_buffer, | |||
| bool | opengl_enabled | |||
| ) |
Definition at line 101 of file luxgui.cpp.
References button_pause, button_play, button_restart, exit_cb(), image_clock(), image_clock1(), image_geom(), image_geom1(), image_play(), image_play1(), image_render(), image_render1(), image_rewind(), image_rewind1(), image_stop(), image_stop1(), image_tonemap(), image_tonemap1(), info_render, info_render_group, info_statistics, info_statistics_group, info_tonemap, info_tonemap_group, menu_bar, renderview, restart_cb(), start_cb(), and stop_cb().
Referenced by main().
| void merge_FrameBuffer | ( | void * | ) |
Definition at line 546 of file luxgui.cpp.
References fb_update_thread, framebufferUpdate, info_tonemap, info_tonemap_group, LUX_INFO, LUX_NOERROR, luxError, merge_FrameBuffer_Thread(), renderingDone, renderview, RenderWindow::update_image(), and cimg_library::cimg::wait().
Referenced by bindFrameBuffer().
| void merge_FrameBuffer_Thread | ( | bool * | threadDone | ) |
Definition at line 540 of file luxgui.cpp.
References luxUpdateFramebuffer().
Referenced by merge_FrameBuffer().
| void message_window | ( | const char * | label, | |
| const char * | msg | |||
| ) |
Definition at line 765 of file luxgui.cpp.
References message_window(), cimg_library::cimg::wait(), and window.
Referenced by message_window(), and RenderScenefile().
| void open_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
Definition at line 302 of file luxgui.cpp.
References gui_current_scenefile, RenderScenefile(), status_render, STATUS_RENDER_NONE, cimg_library::cimg::wait(), and window.
| void RemoveThread | ( | ) |
Definition at line 689 of file luxgui.cpp.
References gui_nrthreads, luxRemoveThread(), and setInfo_render().
Referenced by removethread_cb().
| void removethread_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
| void RenderPause | ( | ) |
Definition at line 675 of file luxgui.cpp.
References luxPause(), setInfo_render(), status_render, and STATUS_RENDER_IDLE.
Referenced by stop_cb().
| int RenderScenefile | ( | ) |
Definition at line 577 of file luxgui.cpp.
References AddThread(), Engine_Thread(), engine_thread, gui_current_scenefile, LUX_BADFILE, LUX_SEVERE, luxError, luxStatistics(), message_window(), parseError, renderingDone, threads, cimg_library::cimg::wait(), and window.
| void RenderStart | ( | ) |
Definition at line 669 of file luxgui.cpp.
References luxStart(), setInfo_render(), status_render, and STATUS_RENDER_RENDER.
Referenced by start_cb().
| void restart_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
| void setInfo_render | ( | ) |
Definition at line 635 of file luxgui.cpp.
References button_pause, button_play, gui_nrthreads, info_render, info_render_group, info_statistics_group, info_tonemap_group, status_render, STATUS_RENDER_IDLE, and STATUS_RENDER_RENDER.
Referenced by AddThread(), check_SceneReady(), main(), RemoveThread(), RenderPause(), and RenderStart().
| void start_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
Definition at line 502 of file luxgui.cpp.
References RenderStart().
Referenced by make_MainWindow().
| void stop_cb | ( | Fl_Widget * | , | |
| void * | ||||
| ) |
Definition at line 506 of file luxgui.cpp.
References RenderPause().
Referenced by make_MainWindow().
| void update_Statistics | ( | void * | ) |
Definition at line 717 of file luxgui.cpp.
References Floor2Int(), info_statistics, and luxStatistics().
Referenced by check_SceneReady().
| Fl_Menu_Item menu_bar[] |
Initial value:
{
{ "&File", 0, 0, 0, FL_SUBMENU, FL_NORMAL_LABEL, 0, 11, 0 },
{" &Open scenefile...", FL_CTRL + 'o', (Fl_Callback*) open_cb, 0, 128, FL_NORMAL_LABEL, 0, 11, 0 },
{" &Exit", FL_CTRL + 'q', (Fl_Callback *) exit_cb, 0, 0, FL_NORMAL_LABEL, 0, 11, 0 },
{ 0 },
{ "&Help", 0, 0, 0, FL_SUBMENU, FL_NORMAL_LABEL, 0, 11, 0 },
{" &About...", 0, (Fl_Callback *) about_cb, 0, 0, FL_NORMAL_LABEL, 0, 11, 0 },
{ 0 },
{ 0 }
}
Definition at line 65 of file luxgui.cpp.
Referenced by make_MainWindow().
| Fl_Menu_Item menu_threads[] |
Initial value:
{
{ "+ Add Thread", 0, (Fl_Callback *) addthread_cb, 0, 0, FL_NORMAL_LABEL, 0, 11, 0 },
{ "- Remove Thread", 0, (Fl_Callback *) removethread_cb, 0, 0, FL_NORMAL_LABEL, 0, 11, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0 }
}
Definition at line 76 of file luxgui.cpp.
| bool parseError |
Definition at line 60 of file luxgui.cpp.
| bool renderingDone |
Definition at line 61 of file luxgui.cpp.
Referenced by Engine_Thread(), merge_FrameBuffer(), and RenderScenefile().
int threads [static] |
Definition at line 59 of file luxgui.cpp.
1.5.9