MyGUI
3.0.1
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MyGUIEngine
include
MyGUI_IRenderTarget.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_I_RENDER_TARGET_H__
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#define __MYGUI_I_RENDER_TARGET_H__
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#include <string>
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_RenderTargetInfo.h
"
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namespace
MyGUI
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{
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class
ITexture;
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class
IVertexBuffer;
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class
MYGUI_EXPORT
IRenderTarget
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{
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public
:
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IRenderTarget
() { }
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virtual
~IRenderTarget
() { }
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virtual
void
begin() = 0;
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virtual
void
end() = 0;
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virtual
void
doRender(
IVertexBuffer
* _buffer,
ITexture
* _texture,
size_t
_count) = 0;
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virtual
const
RenderTargetInfo
& getInfo() = 0;
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};
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}
// namespace MyGUI
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#endif // __MYGUI_I_RENDER_TARGET_H__
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