MyGUI  3.0.1
MyGUI_ITexture.h
Go to the documentation of this file.
1 
7 /*
8  This file is part of MyGUI.
9 
10  MyGUI is free software: you can redistribute it and/or modify
11  it under the terms of the GNU Lesser General Public License as published by
12  the Free Software Foundation, either version 3 of the License, or
13  (at your option) any later version.
14 
15  MyGUI is distributed in the hope that it will be useful,
16  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  GNU Lesser General Public License for more details.
19 
20  You should have received a copy of the GNU Lesser General Public License
21  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
22 */
23 #ifndef __MYGUI_I_TEXTURE_H__
24 #define __MYGUI_I_TEXTURE_H__
25 
26 #include "MyGUI_Prerequest.h"
27 #include "MyGUI_IRenderTarget.h"
28 #include "MyGUI_RenderFormat.h"
29 #include <string>
30 
31 namespace MyGUI
32 {
33  class ITexture;
34 
36  {
37  public:
38  virtual void textureInvalidate(ITexture* _texture) = 0;
39  };
40 
42  {
43  public:
44  virtual ~ITexture() { }
45 
46  virtual const std::string& getName() const = 0;
47 
48  virtual void createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format) = 0;
49  virtual void loadFromFile(const std::string& _filename) = 0;
50  virtual void saveToFile(const std::string& _filename) = 0;
51 
53 
54  virtual void destroy() = 0;
55 
56  virtual void* lock(TextureUsage _access) = 0;
57  virtual void unlock() = 0;
58  virtual bool isLocked() = 0;
59 
60  virtual int getWidth() = 0;
61  virtual int getHeight() = 0;
62 
63  virtual PixelFormat getFormat() = 0;
64  virtual TextureUsage getUsage() = 0;
65  virtual size_t getNumElemBytes() = 0;
66 
67  virtual IRenderTarget* getRenderTarget() { return nullptr; }
68 
69  };
70 
71 } // namespace MyGUI
72 
73 #endif // __MYGUI_I_TEXTURE_H__