MyGUI  3.0.1
MyGUI_ResourceManualPointer.cpp
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1 
7 /*
8  This file is part of MyGUI.
9 
10  MyGUI is free software: you can redistribute it and/or modify
11  it under the terms of the GNU Lesser General Public License as published by
12  the Free Software Foundation, either version 3 of the License, or
13  (at your option) any later version.
14 
15  MyGUI is distributed in the hope that it will be useful,
16  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  GNU Lesser General Public License for more details.
19 
20  You should have received a copy of the GNU Lesser General Public License
21  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
22 */
23 #include "MyGUI_Precompiled.h"
25 #include "MyGUI_StaticImage.h"
26 #include "MyGUI_CoordConverter.h"
27 #include "MyGUI_TextureUtility.h"
28 
29 namespace MyGUI
30 {
31 
33  {
34  Base::deserialization(_node, _version);
35 
36  IntCoord coord;
37 
38  // берем детей и крутимся, основной цикл
40  while (info.next("Property"))
41  {
42  const std::string& key = info->findAttribute("key");
43  const std::string& value = info->findAttribute("value");
44 
45  if (key == "Point") mPoint = IntPoint::parse(value);
46  else if (key == "Size") mSize = IntSize::parse(value);
47  else if (key == "Texture") mTexture = value;
48  else if (key == "Coord") coord = IntCoord::parse(value);
49  }
50 
52  coord,
54  }
55 
57  {
58  _image->deleteAllItems();
59  _image->_setTextureName(mTexture);
60  _image->_setUVSet(mOffset);
61  }
62 
64  {
65  _image->setCoord(_point.left - mPoint.left, _point.top - mPoint.top, mSize.width, mSize.height);
66  }
67 
68 } // namespace MyGUI