MyGUI
3.0.1
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MyGUIEngine
include
MyGUI_OverlappedLayer.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_OVERLAPPED_LAYER_H__
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#define __MYGUI_OVERLAPPED_LAYER_H__
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_Types.h
"
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#include "
MyGUI_ILayer.h
"
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namespace
MyGUI
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{
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class
MYGUI_EXPORT
OverlappedLayer
:
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public
ILayer
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{
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MYGUI_RTTI_DERIVED
(
OverlappedLayer
)
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public:
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OverlappedLayer
();
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virtual ~OverlappedLayer();
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virtual
void
deserialization(xml::
ElementPtr
_node,
Version
_version);
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// создаем дочерний нод
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virtual
ILayerNode
* createChildItemNode();
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// удаляем дочерний нод
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virtual
void
destroyChildItemNode(
ILayerNode
* _node);
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// поднимаем дочерний нод
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virtual
void
upChildItemNode(
ILayerNode
* _node);
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// список детей
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virtual
EnumeratorILayerNode
getEnumerator();
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// возвращает виджет по позиции
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virtual
ILayerItem
* getLayerItemByPoint(
int
_left,
int
_top);
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virtual
IntPoint
getPosition(
int
_left,
int
_top) const;
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virtual const
IntSize
& getSize() const;
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// рисует леер
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virtual
void
renderToTarget(
IRenderTarget
* _target,
bool
_update);
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virtual
void
dumpStatisticToLog();
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protected:
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bool
mIsPick;
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VectorILayerNode
mChildItems;
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};
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}
// namespace MyGUI
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#endif // __MYGUI_OVERLAPPED_LAYER_H__
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