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The SoBlinker class is a cycling switch node.This switch node cycles its children SoBlinker::speed number of times per second. If the node has only one child, it will be cycled on and off. Cycling can be turned off using the SoBlinker::on field, and the node then behaves like a normal SoSwitch node. More...
#include <Inventor/nodes/SoBlinker.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
SoBlinker (void) | |
virtual void | getBoundingBox (SoGetBoundingBoxAction *action) |
virtual void | write (SoWriteAction *action) |
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SoSwitch (void) | |
SoSwitch (int numchildren) | |
virtual SbBool | affectsState (void) const |
virtual void | doAction (SoAction *action) |
virtual void | callback (SoCallbackAction *action) |
virtual void | GLRender (SoGLRenderAction *action) |
virtual void | pick (SoPickAction *action) |
virtual void | handleEvent (SoHandleEventAction *action) |
virtual void | getMatrix (SoGetMatrixAction *action) |
virtual void | search (SoSearchAction *action) |
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action) |
virtual void | audioRender (SoAudioRenderAction *action) |
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SoGroup (void) | |
SoGroup (int nchildren) | |
virtual void | addChild (SoNode *node) |
virtual void | insertChild (SoNode *child, int newchildindex) |
virtual SoNode * | getChild (int index) const |
virtual int | findChild (const SoNode *node) const |
virtual int | getNumChildren (void) const |
virtual void | removeChild (int childindex) |
virtual void | removeChild (SoNode *child) |
virtual void | removeAllChildren (void) |
virtual void | replaceChild (int index, SoNode *newchild) |
virtual void | replaceChild (SoNode *oldchild, SoNode *newchild) |
virtual SoChildList * | getChildren (void) const |
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void | setOverride (const SbBool state) |
SbBool | isOverride (void) const |
void | setNodeType (const NodeType type) |
NodeType | getNodeType (void) const |
virtual void | GLRenderBelowPath (SoGLRenderAction *action) |
virtual void | GLRenderInPath (SoGLRenderAction *action) |
virtual void | GLRenderOffPath (SoGLRenderAction *action) |
virtual void | rayPick (SoRayPickAction *action) |
virtual void | grabEventsSetup (void) |
virtual void | grabEventsCleanup (void) |
virtual void | startNotify (void) |
uint32_t | getNodeId (void) const |
virtual void | writeInstance (SoOutput *out) |
virtual SoNode * | addToCopyDict (void) const |
virtual SoFieldContainer * | copyThroughConnection (void) const |
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void | setToDefaults (void) |
SbBool | hasDefaultValues (void) const |
SbBool | fieldsAreEqual (const SoFieldContainer *container) const |
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0) |
SbBool | set (const char *const fielddata) |
void | get (SbString &fielddata) |
virtual int | getFields (SoFieldList &l) const |
virtual int | getAllFields (SoFieldList &l) const |
virtual SoField * | getField (const SbName &name) const |
virtual SoField * | getEventIn (const SbName &name) const |
virtual SoField * | getEventOut (const SbName &name) const |
SbBool | getFieldName (const SoField *const field, SbName &name) const |
SbBool | enableNotify (const SbBool flag) |
SbBool | isNotifyEnabled (void) const |
SbBool | set (const char *fielddata, SoInput *in) |
void | get (SbString &fielddata, SoOutput *out) |
virtual SbBool | validateNewFieldValue (SoField *field, void *newval) |
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=0) |
SbBool | getIsBuiltIn (void) const |
void | setUserData (void *userdata) const |
void * | getUserData (void) const |
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void | ref (void) const |
void | unref (void) const |
void | unrefNoDelete (void) const |
int32_t | getRefCount (void) const |
void | touch (void) |
SbBool | isOfType (SoType type) const |
virtual SbName | getName (void) const |
virtual void | setName (const SbName &newname) |
void | addAuditor (void *const auditor, const SoNotRec::Type type) |
void | removeAuditor (void *const auditor, const SoNotRec::Type type) |
const SoAuditorList & | getAuditors (void) const |
SbBool | shouldWrite (void) |
void | assertAlive (void) const |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Public Attributes | |
SoSFFloat | speed |
SoSFBool | on |
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SoSFInt32 | whichChild |
Protected Member Functions | |
virtual const SoFieldData * | getFieldData (void) const |
virtual | ~SoBlinker () |
virtual void | notify (SoNotList *nl) |
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virtual | ~SoSwitch () |
void | traverseChildren (SoAction *action) |
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virtual | ~SoGroup () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
virtual SbBool | readChildren (SoInput *in) |
virtual void | copyContents (const SoFieldContainer *from, SbBool copyconnections) |
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SoNode (void) | |
virtual | ~SoNode () |
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SoFieldContainer (void) | |
~SoFieldContainer () | |
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SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
The SoBlinker class is a cycling switch node.
This switch node cycles its children SoBlinker::speed number of times per second. If the node has only one child, it will be cycled on and off. Cycling can be turned off using the SoBlinker::on field, and the node then behaves like a normal SoSwitch node.
FILE FORMAT/DEFAULTS:
SoBlinker::SoBlinker | ( | void | ) |
Constructor.
References SoField::connectFrom(), on, speed, and SoSwitch::whichChild.
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protectedvirtual |
Destructor.
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static |
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virtual |
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoSwitch.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoSwitch.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
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Reimplemented from SoSwitch.
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static |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Reimplemented from SoSwitch.
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virtual |
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoSwitch.
References SoSwitch::whichChild.
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virtual |
Action method for SoWriteAction.
Writes out a node object, and any connected nodes, engines etc, if necessary.
Reimplemented from SoSwitch.
References SoWriteAction::getOutput(), SoOutput::getStage(), and SoSwitch::write().
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protectedvirtual |
Notifies all auditors for this instance when changes are made.
Reimplemented from SoSwitch.
References SoField::enableConnection(), SoNotRec::getBase(), SoNotList::getFirstRec(), SoNotList::getLastField(), SoGroup::getNumChildren(), SoField::isConnectionEnabled(), SoSwitch::notify(), SoField::setDirty(), and SoSwitch::whichChild.
SoSFFloat SoBlinker::speed |
Number of cycles per second.
Referenced by SoBlinker().
SoSFBool SoBlinker::on |
Controls whether cycling is on or off.
Referenced by SoBlinker().
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