MateComponentPersist

MateComponentPersist — Interface for anything that can save / load itself.

Synopsis

                    MateComponentPersist;
                    MateComponentPersistClass;
MateComponent_Persist_ContentTypeList * matecomponent_persist_generate_content_types
                                                        (int num,
                                                         ...);
MateComponentPersist *     matecomponent_persist_construct            (MateComponentPersist *persist,
                                                         const gchar *iid);
void                matecomponent_persist_set_dirty            (MateComponentPersist *persist,
                                                         gboolean dirty);

Object Hierarchy

  GObject
   +----MateComponentObject
         +----MateComponentPersist
               +----MateComponentPersistStream
               +----MateComponentPersistFile

Description

MateComponentPersist is an abstract base class that is useless by itself. It implements some methods to handle content type querying for use by the derived MateComponentPersistStream interface.

Details

MateComponentPersist

typedef struct _MateComponentPersist MateComponentPersist;


MateComponentPersistClass

typedef struct {
	MateComponentObjectClass      parent_class;

	POA_MateComponent_Persist__epv epv;

	MateComponent_Persist_ContentTypeList *
	                      (*get_content_types) (MateComponentPersist     *persist,
						    CORBA_Environment *ev);
} MateComponentPersistClass;


matecomponent_persist_generate_content_types ()

MateComponent_Persist_ContentTypeList * matecomponent_persist_generate_content_types
                                                        (int num,
                                                         ...);

num :

the number of content types specified

... :

the content types (as strings)

Returns :

a ContentTypeList containing the given ContentTypes

matecomponent_persist_construct ()

MateComponentPersist *     matecomponent_persist_construct            (MateComponentPersist *persist,
                                                         const gchar *iid);

Initializes the MateComponentPersist object. You should only use this method in derived implementations, because a MateComponentPersist instance doesn't make a lot of sense, but the iid private field has to be set at construction time.

persist :

A MateComponentPersist

iid :

OAF IID of the object this interface is aggregated to

Returns :

the MateComponentPersist.

matecomponent_persist_set_dirty ()

void                matecomponent_persist_set_dirty            (MateComponentPersist *persist,
                                                         gboolean dirty);

Sets the dirty status of the interface which is reported via the isDirty method.

persist :

A MateComponentPersist

dirty :

A flag indicating the dirty status of this object.

See Also

MateComponentPersistStream, MateComponentPersistFile