MPQC
2.3.1
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BcastStateRecv does the receive part of a broadcast of an object to all nodes. More...
#include <mstate.h>
Public Member Functions | |
BcastStateRecv (const Ref< MessageGrp > &, int source=0) | |
Create the BcastStateRecv. | |
void | source (int s) |
Set the source node. | |
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MsgStateRecv (const Ref< MessageGrp > &) | |
MsgStateRecv must be initialized with a MessageGrp. | |
int | version (const ClassDesc *) |
Returns the version of the ClassDesc. | |
int | get (const ClassDesc **) |
I only need to override get(ClassDesc**) but C++ will hide all of the other get's so I must override everything. | |
int | get (char &r, const char *key=0) |
These restore data saved with StateOut's put. members. | |
int | get (unsigned int &r, const char *key=0) |
int | get (int &r, const char *key=0) |
int | get (float &r, const char *key=0) |
int | get (double &r, const char *key=0) |
int | get (char *&) |
These restore data saved with StateOut's put. | |
int | get (unsigned int *&) |
int | get (int *&) |
int | get (float *&) |
int | get (double *&) |
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MsgStateBufRecv (const Ref< MessageGrp > &) | |
MsgStateBufRecv can be initialized with a MessageGrp. | |
MsgStateBufRecv () | |
Use the default MessageGrp. | |
void | set_buffer_size (int) |
The buffer size of statein and stateout objects that communicate with each other must match. | |
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virtual void | get_header () |
Read in the header information. | |
virtual int | getstring (char *&) |
This restores strings saved with StateOut::putstring. | |
virtual int | get (std::string &) |
This restores a std::string object. | |
virtual int | get (bool &r, const char *keyword=0) |
virtual int | get_array_char (char *p, int size) |
These restore data saved with StateOut's put. | |
virtual int | get_array_uint (unsigned int *p, int size) |
virtual int | get_array_int (int *p, int size) |
virtual int | get_array_float (float *p, int size) |
virtual int | get_array_double (double *p, int size) |
template<class T > | |
int | get (typename std::vector< T > &v) |
Read an STL vector of data. | |
int | node_to_node () const |
True if this is a node to node save/restore. | |
virtual int | use_directory () |
Returns true of this object uses a directory. | |
virtual int | tell () |
Return the current position in the file. | |
virtual void | seek (int) |
Set the current position in the file. | |
virtual int | seekable () |
Return non-zero if seek does anything sensible. | |
int | has_directory () const |
virtual void | list_objects (std::ostream &=ExEnv::out0()) |
List all the objects to the stream. | |
void | set_override (const Ref< KeyVal > &kv) |
Give this StateIn a KeyVal object that is used to override values. | |
const Ref< KeyVal > & | override () const |
Return the KeyVal used to override values. | |
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DescribedClass (const DescribedClass &) | |
DescribedClass & | operator= (const DescribedClass &) |
ClassDesc * | class_desc () const throw () |
This returns the unique pointer to the ClassDesc corresponding to the given type_info object. | |
const char * | class_name () const |
Return the name of the object's exact type. | |
int | class_version () const |
Return the version of the class. | |
virtual void | print (std::ostream &=ExEnv::out0()) const |
Print the object. | |
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int | lock_ptr () const |
Lock this object. | |
int | unlock_ptr () const |
Unlock this object. | |
void | use_locks (bool inVal) |
start and stop using locks on this object | |
refcount_t | nreference () const |
Return the reference count. | |
refcount_t | reference () |
Increment the reference count and return the new count. | |
refcount_t | dereference () |
Decrement the reference count and return the new count. | |
int | managed () const |
void | unmanage () |
Turn off the reference counting mechanism for this object. | |
int | managed () const |
Return 1 if the object is managed. Otherwise return 0. | |
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Identifier | identifier () |
Return the Identifier for this argument. |
Protected Member Functions | |
void | next_buffer () |
Specializations must implement next_buffer(). |
Protected Attributes | |
int | source_ |
BcastStateRecv does the receive part of a broadcast of an object to all nodes.
Only one node uses a BcastStateSend and the rest must use a BcastStateRecv.