A state in SE(3): position = (x, y, z), quaternion = (x, y, z, w) More...
#include <SE3StateSpace.h>
Public Member Functions | |
double | getX (void) const |
Get the X component of the state. | |
double | getY (void) const |
Get the Y component of the state. | |
double | getZ (void) const |
Get the Z component of the state. | |
const SO3StateSpace::StateType & | rotation (void) const |
Get the rotation component of the state. | |
SO3StateSpace::StateType & | rotation (void) |
Get the rotation component of the state and allow changing it as well. | |
void | setX (double x) |
Set the X component of the state. | |
void | setY (double y) |
Set the Y component of the state. | |
void | setZ (double z) |
Set the Z component of the state. | |
void | setXYZ (double x, double y, double z) |
Set the X, Y and Z components of the state. | |
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template<class T > | |
const T * | as (const unsigned int index) const |
Cast a component of this instance to a desired type. | |
template<class T > | |
T * | as (const unsigned int index) |
Cast a component of this instance to a desired type. | |
State * | operator[] (unsigned int i) const |
Access element ith component. This does not check whether the index is within bounds. | |
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template<class T > | |
const T * | as (void) const |
Cast this instance to a desired type. | |
template<class T > | |
T * | as (void) |
Cast this instance to a desired type. |
Additional Inherited Members | |
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State ** | components |
The components that make up a compound state. |
A state in SE(3): position = (x, y, z), quaternion = (x, y, z, w)
Definition at line 55 of file SE3StateSpace.h.