Command: Draw polygon (@ref PLAYER_GRAPHICS2D_CMD_POLYGON)
Draw a polygon. More...
#include <player_interfaces.h>
Public Attributes | |
uint32_t | points_count |
Number of points in this packet. | |
player_point_2d_t * | points |
array of points defining the polygon. | |
player_color_t | color |
Color in which the outline should be drawn. | |
player_color_t | fill_color |
Color in which the polygon should be filled. | |
uint8_t | filled |
If non-zero, the polygon should be drawn filled, else empty. |
Command: Draw polygon (@ref PLAYER_GRAPHICS2D_CMD_POLYGON)
Draw a polygon.
player_color_t player_graphics2d_cmd_polygon::color |
Color in which the outline should be drawn.
player_color_t player_graphics2d_cmd_polygon::fill_color |
Color in which the polygon should be filled.
uint8_t player_graphics2d_cmd_polygon::filled |
If non-zero, the polygon should be drawn filled, else empty.
player_point_2d_t* player_graphics2d_cmd_polygon::points |
array of points defining the polygon.
uint32_t player_graphics2d_cmd_polygon::points_count |
Number of points in this packet.