Geometric Near-neighbor Access Tree (GNAT), a data structure for nearest neighbor search.
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Public Member Functions |
| NearestNeighborsGNAT (unsigned int degree=4, unsigned int minDegree=2, unsigned int maxDegree=6, unsigned int maxNumPtsPerLeaf=50, unsigned int removedCacheSize=50, bool rebalancing=false) |
virtual void | setDistanceFunction (const typename NearestNeighbors< _T >::DistanceFunction &distFun) |
| Set the distance function to use.
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virtual void | clear (void) |
| Clear the datastructure.
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virtual void | add (const _T &data) |
| Add an element to the datastructure.
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virtual void | add (const std::vector< _T > &data) |
| Add a vector of points.
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void | rebuildDataStructure () |
| Rebuild the internal data structure.
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virtual bool | remove (const _T &data) |
| Remove data from the tree. The element won't actually be removed immediately, but just marked for removal in the removed_ cache. When the cache is full, the tree will be rebuilt and the elements marked for removal will actually be removed.
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virtual _T | nearest (const _T &data) const |
| Get the nearest neighbor of a point.
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virtual void | nearestK (const _T &data, std::size_t k, std::vector< _T > &nbh) const |
| Get the k-nearest neighbors of a point.
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virtual void | nearestR (const _T &data, double radius, std::vector< _T > &nbh) const |
| Get the nearest neighbors of a point, within a specified radius.
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virtual std::size_t | size (void) const |
| Get the number of elements in the datastructure.
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virtual void | list (std::vector< _T > &data) const |
| Get all the elements in the datastructure.
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void | integrityCheck () |
virtual void | setDistanceFunction (const DistanceFunction &distFun) |
| Set the distance function to use.
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const DistanceFunction & | getDistanceFunction (void) const |
| Get the distance function used.
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Protected Member Functions |
bool | isRemoved (const _T &data) const |
| Return true iff data has been marked for removal.
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bool | nearestKInternal (const _T &data, std::size_t k, NearQueue &nbhQueue) const |
| Return in nbhQueue the k nearest neighbors of data. For k=1, return true if the nearest neighbor is a pivot. (which is important during removal; removing pivots is a special case).
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void | nearestRInternal (const _T &data, double radius, NearQueue &nbhQueue) const |
| Return in nbhQueue the elements that are within distance radius of data.
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void | postprocessNearest (NearQueue &nbhQueue, std::vector< _T > &nbh) const |
| Convert the internal data structure used for storing neighbors to the vector that NearestNeighbor API requires.
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Protected Attributes |
Node * | tree_ |
| The data structure containing the elements stored in this structure.
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unsigned int | degree_ |
| The desired degree of each node.
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unsigned int | minDegree_ |
| After splitting a Node, each child Node has degree equal to the default degree times the fraction of data elements from the original node that got assigned to that child Node. However, its degree can be no less than minDegree_.
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unsigned int | maxDegree_ |
| After splitting a Node, each child Node has degree equal to the default degree times the fraction of data elements from the original node that got assigned to that child Node. However, its degree can be no larger than maxDegree_.
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unsigned int | maxNumPtsPerLeaf_ |
| Maximum number of elements allowed to be stored in a Node before it needs to be split into several nodes.
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std::size_t | size_ |
| Number of elements stored in the tree.
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std::size_t | rebuildSize_ |
| If size_ exceeds rebuildSize_, the tree will be rebuilt (and automatically rebalanced), and rebuildSize_ will be doubled.
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std::size_t | removedCacheSize_ |
| Maximum number of removed elements that can be stored in the removed_ cache. If the cache is full, the tree will be rebuilt with the elements in removed_ actually removed from the tree.
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GreedyKCenters< _T > | pivotSelector_ |
| The data structure used to split data into subtrees.
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boost::unordered_set< const _T * > | removed_ |
| Cache of removed elements.
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DistanceFunction | distFun_ |
| The used distance function.
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template<typename _T>
class ompl::NearestNeighborsGNAT< _T >
Geometric Near-neighbor Access Tree (GNAT), a data structure for nearest neighbor search.
See: S. Brin, “Near neighbor search in large metric spaces,” in Proc. 21st Conf. on Very Large Databases (VLDB), pp. 574–584, 1995.
Definition at line 59 of file NearestNeighborsGNAT.h.