class OpenCascade

OpenCascade

OpenCascade is subclass of OpenObject. It differs in a few significant ways.

The main reason this class is labeled "cascade", every internal Hash is transformed into an OpenCascade dynamically upon access. This makes it easy to create "cascading" references.

h = { :x => { :y => { :z => 1 } } }
c = OpenCascade[h]
c.x.y.z  #=> 1

As soon as you access a node it automatically becomes an OpenCascade.

c = OpenCascade.new   #=> #<OpenCascade:0x7fac3680ccf0 {}>
c.r                   #=> #<OpenCascade:0x7fac368084c0 {}>
c.a.b                 #=> #<OpenCascade:0x7fac3680a4f0 {}>

But if you set a node, then that will be it's value.

c.a.b = 4             #=> 4

To query a node without causing the auto-creation of an OpenCasade object, use the ?-mark.

c.a.z?                #=> nil

Finally, you can set a node and get the reciever back using the !-mark.

c = OpenCascade.new   #=> #<OpenCascade:0x7fac3680ccf0 {}>
c.x!(4).y!(3)         #=> #<OpenCascade:0x7fac3680ccf0 {:x=>4, :y=>3}>

Public Instance Methods

method_missing( sym, arg=nil ) click to toggle source
# File lib/more/facets/opencascade.rb, line 70
def method_missing( sym, arg=nil )
  type = sym.to_s[-1,1]
  name = sym.to_s.gsub(%r[=!?]$/, '').to_sym
  if type == '='
    self[name] = arg
  elsif type == '!'
    self[name] = arg
    self
  elsif type == '?'
    self[name]
  else
    if val = self[name]
      if Hash === val
        self[name] = self.class.new(val)
      else
        self[name]
      end
    else
      self[name] = self.class.new
    end
  end
end