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text_bubble.cc
Go to the documentation of this file.
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/*
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$Id: text_bubble.cc,v 1.7 2002/06/28 12:15:21 gnurou Exp $
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Copyright (C) 2001/2002 Kai Sterker <kaisterker@linuxgames.com>
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Copyright (C) 2001 Alexandre Courbot <alexandrecourbot@linuxgames.com>
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Part of the Adonthell Project http://adonthell.linuxgames.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* @file text_bubble.cc
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* @author Kai Sterker <kaisterker@linuxgames.com>
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* @author Alexandre Courbot <alexandrecourbot@linuxgames.com>
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*
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* @brief Defines the text_bubble class.
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*
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*
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*/
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#include "
nls.h
"
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#include "
text_bubble.h
"
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#include "
win_manager.h
"
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text_bubble::text_bubble
(
const
string
& text,
const
string
& textcolor,
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const
string
& themename,
u_int16
len) :
win_label
()
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{
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remain = 75 + text.length () * 4;
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win_font
* font =
win_manager::get_font
(textcolor);
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win_theme
* theme =
win_manager::get_theme
(themename);
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set_font (*font);
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set_background (*theme);
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set_border (*theme, win_border::MINI);
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label::resize
(len, 0);
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set_form (label::AUTO_HEIGHT);
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set_text (
nls::translate
(text));
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set_visible_border (
true
);
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set_visible_background (
true
);
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set_trans_background (
true
);
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set_visible
(
true
);
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pack ();
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}
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text_bubble::~text_bubble
()
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{
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}
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bool
text_bubble::update
()
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{
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if
(
win_label::update
())
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{
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remain--;
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if
(!remain)
return
false
;
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}
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return
true
;
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}
src
text_bubble.cc
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