CL_NetGameClient.
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#include <client.h>
List of all members.
Detailed Description
CL_NetGameClient.
Constructor & Destructor Documentation
CL_NetGameClient::CL_NetGameClient |
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CL_NetGameClient::~CL_NetGameClient |
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Member Function Documentation
Connect.
- Parameters:
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| server | = String |
| port | = String |
void CL_NetGameClient::disconnect |
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void CL_NetGameClient::process_events |
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Send event.
- Parameters:
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| game_event | = Net Game Event |
Sig connected.
- Returns:
- Signal_v0
Sig disconnected.
- Returns:
- Signal_v0
The documentation for this class was generated from the following file: