00001 /* 00002 ** ClanLib SDK 00003 ** Copyright (c) 1997-2011 The ClanLib Team 00004 ** 00005 ** This software is provided 'as-is', without any express or implied 00006 ** warranty. In no event will the authors be held liable for any damages 00007 ** arising from the use of this software. 00008 ** 00009 ** Permission is granted to anyone to use this software for any purpose, 00010 ** including commercial applications, and to alter it and redistribute it 00011 ** freely, subject to the following restrictions: 00012 ** 00013 ** 1. The origin of this software must not be misrepresented; you must not 00014 ** claim that you wrote the original software. If you use this software 00015 ** in a product, an acknowledgment in the product documentation would be 00016 ** appreciated but is not required. 00017 ** 2. Altered source versions must be plainly marked as such, and must not be 00018 ** misrepresented as being the original software. 00019 ** 3. This notice may not be removed or altered from any source distribution. 00020 ** 00021 ** Note: Some of the libraries ClanLib may link to may have additional 00022 ** requirements or restrictions. 00023 ** 00024 ** File Author(s): 00025 ** 00026 ** Magnus Norddahl 00027 ** (if your name is missing here, please add it) 00028 */ 00029 00032 00033 #pragma once 00034 00035 #include "../api_display.h" 00036 #include "../../Core/IOData/virtual_directory.h" 00037 #include "provider_type.h" 00038 00042 template<class ProviderClass> 00043 class CL_ProviderType_Register : public CL_ImageProviderType 00044 { 00047 00048 public: 00050 CL_ProviderType_Register(const CL_String &type) : CL_ImageProviderType(type) 00051 { 00052 } 00053 00057 00058 public: 00060 virtual CL_PixelBuffer load( 00061 const CL_String &filename, 00062 const CL_VirtualDirectory &directory) 00063 { 00064 return ProviderClass::load(filename, directory); 00065 } 00066 00067 virtual CL_PixelBuffer load( 00068 CL_IODevice &file) 00069 { 00070 return ProviderClass::load(file); 00071 } 00072 00073 virtual void save( 00074 CL_PixelBuffer buffer, 00075 const CL_String &filename, 00076 CL_VirtualDirectory &directory) 00077 { 00078 ProviderClass::save(buffer, filename, directory); 00079 } 00080 00081 virtual void save( 00082 CL_PixelBuffer buffer, 00083 CL_IODevice &file) 00084 { 00085 ProviderClass::save(buffer, file); 00086 } 00087 00089 }; 00090