CL_Line2d() | CL_Line2d | [inline] |
CL_Line2d(const CL_Line2x< double > ©) | CL_Line2d | [inline] |
CL_Line2d(const CL_Vec2< double > &point_p, const CL_Vec2< double > &point_q) | CL_Line2d | [inline] |
CL_Line2d(const CL_Vec2< double > &point_p, double gradient) | CL_Line2d | [inline] |
CL_Line2x() | CL_Line2x< double > | [inline] |
CL_Line2x(const CL_Line2x< double > ©) | CL_Line2x< double > | [inline] |
CL_Line2x(const CL_Vec2< double > &point_p, const CL_Vec2< double > &point_q) | CL_Line2x< double > | [inline] |
CL_Line2x(const CL_Vec2< double > &point_p, doublegradient) | CL_Line2x< double > | [inline] |
get_intersection(const CL_Line2x< double > &second, bool &intersect) const | CL_Line2x< double > | |
operator!=(const CL_Line2x< double > &line) const | CL_Line2x< double > | [inline] |
operator=(const CL_Line2x< double > ©) | CL_Line2x< double > | [inline] |
operator==(const CL_Line2x< double > &line) const | CL_Line2x< double > | [inline] |
p | CL_Line2x< double > | |
point_right_of_line(CL_Vec2< double > point) const | CL_Line2x< double > | [inline] |
q | CL_Line2x< double > |