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include
Inventor
nodes
SoPointSet.h
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#ifndef COIN_SOPOINTSET_H
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#define COIN_SOPOINTSET_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoNonIndexedShape.h>
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#include <Inventor/fields/SoSFInt32.h>
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class
COIN_DLL_API
SoPointSet
:
public
SoNonIndexedShape
{
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typedef
SoNonIndexedShape
inherited
;
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SO_NODE_HEADER(
SoPointSet
);
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public
:
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static
void
initClass(
void
);
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SoPointSet
(
void
);
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SoSFInt32
numPoints
;
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virtual
void
GLRender
(
SoGLRenderAction
* action);
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virtual
void
getBoundingBox
(
SoGetBoundingBoxAction
* action);
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virtual
void
getPrimitiveCount
(
SoGetPrimitiveCountAction
* action);
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protected
:
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virtual
~
SoPointSet
();
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virtual
void
generatePrimitives
(
SoAction
* action);
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virtual
void
computeBBox
(
SoAction
* action,
SbBox3f
& box,
SbVec3f
& center);
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virtual
SbBool
generateDefaultNormals
(
SoState
*, SoNormalCache * nc);
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virtual
SbBool
generateDefaultNormals
(
SoState
* state,
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SoNormalBundle * bundle);
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private
:
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enum
Binding {
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OVERALL = 0,
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PER_VERTEX
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};
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Binding findNormalBinding(
SoState
*
const
state)
const
;
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Binding findMaterialBinding(
SoState
*
const
state)
const
;
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};
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#endif // !COIN_SOPOINTSET_H
Copyright © 1998-2007 by
Systems in Motion AS
. All rights reserved.
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