CL_LineSegment3d() | CL_LineSegment3d | [inline] |
CL_LineSegment3d(const CL_LineSegment3x< double > ©) | CL_LineSegment3d | [inline] |
CL_LineSegment3d(const CL_Vec3< double > &point_p, const CL_Vec3< double > &point_q) | CL_LineSegment3d | [inline] |
CL_LineSegment3x() | CL_LineSegment3x< double > | [inline] |
CL_LineSegment3x(const CL_LineSegment3x< double > ©) | CL_LineSegment3x< double > | [inline] |
CL_LineSegment3x(const CL_Vec3< double > &point_p, const CL_Vec3< double > &point_q) | CL_LineSegment3x< double > | [inline] |
get_midpoint() const | CL_LineSegment3x< double > | [inline] |
operator!=(const CL_LineSegment3x< double > &line) const | CL_LineSegment3x< double > | [inline] |
operator=(const CL_LineSegment3x< double > ©) | CL_LineSegment3x< double > | [inline] |
operator==(const CL_LineSegment3x< double > &line) const | CL_LineSegment3x< double > | [inline] |
p | CL_LineSegment3x< double > | |
point_distance(const CL_Vec3< double > &point, CL_Vec3< double > &dest_intercept) const | CL_LineSegment3x< double > | |
q | CL_LineSegment3x< double > |