OpenSceneGraph  3.0.1
Classes | Namespaces | Macros | Functions
Geometry File Reference
#include <osg/Drawable>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Array>
#include <osg/PrimitiveSet>

Classes

class  osg::Geometry
 
struct  osg::Geometry::ArrayData
 
struct  osg::Geometry::Vec3ArrayData
 

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_GEOMETRY   1
 

Functions

OSG_EXPORT Geometry * osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float l, float b, float r, float t)
 Convenience function to be used for creating quad geometry with texture coords. More...
 
Geometry * osg::createTexturedQuadGeometry (const Vec3 &corner, const Vec3 &widthVec, const Vec3 &heightVec, float s=1.0f, float t=1.0f)
 Convenience function to be used for creating quad geometry with texture coords. More...
 

Macro Definition Documentation

#define OSG_GEOMETRY   1

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