OpenSceneGraph  3.0.1
Classes | Namespaces | Macros
Uniform File Reference
#include <osg/ref_ptr>
#include <osg/Array>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Matrix>
#include <osg/GL2Extensions>
#include <string>
#include <vector>

Classes

class  osg::Matrix2
 
class  osg::Matrix3
 
class  osg::Uniform
 Uniform encapsulates glUniform values. More...
 
struct  osg::Uniform::Callback
 

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_UNIFORM   1
 
#define GL_SAMPLER_1D   0x8B5D
 
#define GL_SAMPLER_2D   0x8B5E
 
#define GL_SAMPLER_3D   0x8B5F
 
#define GL_SAMPLER_1D_SHADOW   0x8B61
 
#define GL_SAMPLER_2D_SHADOW   0x8B62
 

Macro Definition Documentation

#define GL_SAMPLER_1D   0x8B5D
#define GL_SAMPLER_1D_SHADOW   0x8B61
#define GL_SAMPLER_2D   0x8B5E
#define GL_SAMPLER_2D_SHADOW   0x8B62
#define GL_SAMPLER_3D   0x8B5F
#define OSG_UNIFORM   1

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