OpenSceneGraph  3.0.1
Classes | Namespaces | Macros
OccluderGeometry File Reference
#include <osg/Drawable>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osg/Polytope>
#include <osgShadow/Export>

Classes

class  osgShadow::OccluderGeometry
 OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More...
 
struct  osgShadow::OccluderGeometry::Edge
 
class  osgShadow::ShadowVolumeGeometry
 

Namespaces

namespace  osgShadow
 The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.
 

Macros

#define OSGSHADOW_OCCLUDERGEOMETRY   1
 

Macro Definition Documentation

#define OSGSHADOW_OCCLUDERGEOMETRY   1

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