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| View () |
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| View (const osgViewer::View &view, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
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| META_Object (osgViewer, View) |
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virtual osg::View * | asView () |
| Provide a mechanism for getting the osg::View associated from the GUIActionAdapter. More...
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ViewerBase * | getViewerBase () |
| Provide a mechanism for getting the viewer object from this osgViewer::View. More...
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virtual void | take (osg::View &rhs) |
| Take all the settings, Camera and Slaves from the passed in view, leaving it empty. More...
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virtual void | setStartTick (osg::Timer_t tick) |
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osg::Timer_t | getStartTick () const |
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Scene * | getScene () |
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const Scene * | getScene () const |
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virtual void | setSceneData (osg::Node *node) |
| Set the scene graph that the View will use. More...
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osg::Node * | getSceneData () |
| Get the View's scene graph. More...
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const osg::Node * | getSceneData () const |
| Get the const View's scene graph. More...
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void | setDatabasePager (osgDB::DatabasePager *dp) |
| Set the View's database pager. More...
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osgDB::DatabasePager * | getDatabasePager () |
| Get the View's database pager. More...
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const osgDB::DatabasePager * | getDatabasePager () const |
| Get the const View's database pager. More...
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void | setImagePager (osgDB::ImagePager *ip) |
| Set the View's image pager. More...
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osgDB::ImagePager * | getImagePager () |
| Get the View's image pager. More...
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const osgDB::ImagePager * | getImagePager () const |
| Get the const View's image pager. More...
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void | setEventQueue (osgGA::EventQueue *eventQueue) |
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osgGA::EventQueue * | getEventQueue () |
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const osgGA::EventQueue * | getEventQueue () const |
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void | setCameraManipulator (osgGA::CameraManipulator *manipulator, bool resetPosition=true) |
| Set the CameraManipulator that moves the View's master Camera position in response to events. More...
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osgGA::CameraManipulator * | getCameraManipulator () |
| Get the View's CameraManipulator. More...
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const osgGA::CameraManipulator * | getCameraManipulator () const |
| Get the const View's CameraManipulator. More...
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void | home () |
| Set the view to the CameraManipulator's home position, if non is attached home() is does nothing. More...
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void | addEventHandler (osgGA::GUIEventHandler *eventHandler) |
| Add an EventHandler that adds handling of events to the View. More...
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void | removeEventHandler (osgGA::GUIEventHandler *eventHandler) |
| Remove an EventHandler from View. More...
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EventHandlers & | getEventHandlers () |
| Get the View's list of EventHandlers. More...
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const EventHandlers & | getEventHandlers () const |
| Get the const View's list of EventHandlers. More...
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void | setCoordinateSystemNodePath (const osg::NodePath &nodePath) |
| Set the NodePath to any active CoordinateSystemNode present in the Scene. More...
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osg::NodePath | getCoordinateSystemNodePath () const |
| Get the NodePath to any active CoordinateSystemNode present in the Scene. More...
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void | computeActiveCoordinateSystemNodePath () |
| Compute the NodePath to any active CoordinateSystemNode present in the Scene. More...
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void | setDisplaySettings (osg::DisplaySettings *ds) |
| Set the DisplaySettings object associated with this view. More...
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osg::DisplaySettings * | getDisplaySettings () |
| Set the DisplaySettings object associated with this view. More...
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const osg::DisplaySettings * | getDisplaySettings () const |
| Set the DisplaySettings object associated with this view. More...
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void | setFusionDistance (osgUtil::SceneView::FusionDistanceMode mode, float value=1.0f) |
| Set the FusionDistanceMode and Value. More...
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osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
| Get the FusionDistanceMode. More...
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float | getFusionDistanceValue () const |
| Get the FusionDistanceValue. More...
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void | setUpViewAcrossAllScreens () |
| Convenience method for creating slave Cameras and associated GraphicsWindows across all screens. More...
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void | setUpViewInWindow (int x, int y, int width, int height, unsigned int screenNum=0) |
| Convenience method for a single camera on a single window. More...
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void | setUpViewOnSingleScreen (unsigned int screenNum=0) |
| Convenience method for a single camera associated with a single full screen GraphicsWindow. More...
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void | setUpViewFor3DSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
| Convenience method for spherical display using 6 slave cameras rendering the 6 sides of a cube map, and 7th camera doing distortion correction to present on a spherical display. More...
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void | setUpViewForPanoramicSphericalDisplay (double radius=1.0, double collar=0.45, unsigned int screenNum=0, osg::Image *intensityMap=0, const osg::Matrixd &projectorMatrix=osg::Matrixd()) |
| Convenience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. More...
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void | setUpViewForWoWVxDisplay (unsigned int screenNum, unsigned char wow_content, unsigned char wow_factor, unsigned char wow_offset, float wow_disparity_Zd, float wow_disparity_vz, float wow_disparity_M, float wow_disparity_C) |
| Convenience method for autostereoscopic Philips WoWvx display. More...
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bool | setUpDepthPartitionForCamera (osg::Camera *cameraToPartition, DepthPartitionSettings *dps=0) |
| Convenience method for setting up multiple slave cameras that depth partition the specified camera. More...
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bool | setUpDepthPartition (DepthPartitionSettings *dsp=0) |
| Convenience method for setting up multiple slave cameras that depth partition each of the view's active cameras. More...
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bool | containsCamera (const osg::Camera *camera) const |
| Return true if this view contains a specified camera. More...
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const osg::Camera * | getCameraContainingPosition (float x, float y, float &local_x, float &local_y) const |
| Get the camera which contains the pointer position x,y specified master cameras window/eye coords. More...
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bool | computeIntersections (float x, float y, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
| Compute intersections between a ray through the specified master cameras window/eye coords and a specified node. More...
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bool | computeIntersections (float x, float y, const osg::NodePath &nodePath, osgUtil::LineSegmentIntersector::Intersections &intersections, osg::Node::NodeMask traversalMask=0xffffffff) |
| Compute intersections between a ray through the specified master cameras window/eye coords and a specified nodePath's subgraph. More...
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virtual void | requestRedraw () |
| requestRedraw() requests a single redraw. More...
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virtual void | requestContinuousUpdate (bool needed=true) |
| requestContinousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a MatrixManipulator, though other GUIEventHandler's may also provide functionality). More...
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virtual void | requestWarpPointer (float x, float y) |
| requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window. More...
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void | assignSceneDataToCameras () |
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void | init () |
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| View () |
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| View (const osg::View &view, const osg::CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| META_Object (osg, View) |
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void | setStats (osg::Stats *stats) |
| Set the Stats object used for collect various frame related timing and scene graph stats. More...
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osg::Stats * | getStats () |
| Get the Viewers Stats object. More...
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const osg::Stats * | getStats () const |
| Get the Viewers Stats object. More...
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void | setLightingMode (LightingMode lightingMode) |
| Set the global lighting to use for this view. More...
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LightingMode | getLightingMode () const |
| Get the global lighting used for this view. More...
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void | setLight (osg::Light *light) |
| Get the global light. More...
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osg::Light * | getLight () |
| Get the global lighting if assigned. More...
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const osg::Light * | getLight () const |
| Get the const global lighting if assigned. More...
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void | setCamera (osg::Camera *camera) |
| Set the master camera of the view. More...
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osg::Camera * | getCamera () |
| Get the master camera of the view. More...
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const osg::Camera * | getCamera () const |
| Get the const master camera of the view. More...
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void | setFrameStamp (osg::FrameStamp *fs) |
| Set the frame stamp of the view. More...
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osg::FrameStamp * | getFrameStamp () |
| Get the frame stamp of the view. More...
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const osg::FrameStamp * | getFrameStamp () const |
| Get the frame stamp of the view. More...
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bool | addSlave (osg::Camera *camera, bool useMastersSceneData=true) |
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bool | addSlave (osg::Camera *camera, const osg::Matrix &projectionOffset, const osg::Matrix &viewOffset, bool useMastersSceneData=true) |
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bool | removeSlave (unsigned int pos) |
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unsigned int | getNumSlaves () const |
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Slave & | getSlave (unsigned int pos) |
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const Slave & | getSlave (unsigned int pos) const |
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unsigned int | findSlaveIndexForCamera (osg::Camera *camera) const |
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Slave * | findSlaveForCamera (osg::Camera *camera) |
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void | updateSlaves () |
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| Object () |
| Construct an object. More...
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More...
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virtual Object * | cloneType () const =0 |
| Clone the type of an object, with Object* return type. More...
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virtual Object * | clone (const CopyOp &) const =0 |
| Clone an object, with Object* return type. More...
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
| return the name of the object's library. More...
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virtual const char * | className () const =0 |
| return the name of the object's class type. More...
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
| Set whether to use a mutex to ensure ref() and unref() are thread safe. More...
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virtual void | setName (const std::string &name) |
| Set the name of object using C++ style string. More...
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void | setName (const char *name) |
| Set the name of object using a C style string. More...
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const std::string & | getName () const |
| Get the name of object. More...
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void | setDataVariance (DataVariance dv) |
| Set the data variance of this object. More...
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DataVariance | getDataVariance () const |
| Get the data variance of this object. More...
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virtual void | computeDataVariance () |
| Compute the DataVariance based on an assessment of callback etc. More...
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void | setUserDataContainer (osg::UserDataContainer *udc) |
| set the UserDataContainer object. More...
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osg::UserDataContainer * | getUserDataContainer () |
| get the UserDataContainer attached to this object. More...
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const osg::UserDataContainer * | getUserDataContainer () const |
| get the const UserDataContainer attached to this object. More...
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
| Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More...
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virtual void | setUserData (Referenced *obj) |
| Set user data, data must be subclassed from Referenced to allow automatic memory handling. More...
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virtual Referenced * | getUserData () |
| Get user data. More...
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virtual const Referenced * | getUserData () const |
| Get const user data. More...
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
| Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More...
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
| Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More...
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virtual void | resizeGLObjectBuffers (unsigned int) |
| Resize any per context GLObject buffers to specified size. More...
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virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
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template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
| provide implementation of osg::Object::getUserValue(..) template More...
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
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OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More...
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int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
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int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
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int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is referencing it. More...
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int | referenceCount () const |
| Return the number of pointers currently referencing this object. More...
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ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More...
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ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
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void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
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void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More...
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virtual | ~GUIActionAdapter () |
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