35 mSubSkinsVisible(true)
41 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
42 (*skin)->_setAlign(_size);
47 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
48 (*skin)->setVisible(_value);
53 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
63 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
64 (*skin)->setAlpha(_value);
69 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
70 (*skin)->_correctView();
75 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
76 (*skin)->_updateView();
81 MapWidgetStateInfo::const_iterator iter = mStateInfo.find(_state);
82 if (iter == mStateInfo.end())
86 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin, ++index)
90 (*skin)->setStateData(data);
107 for (VectorSubWidgetInfo::const_iterator iter = _info->
getBasisInfo().begin(); iter != _info->
getBasisInfo().end(); ++iter)
110 if (
object ==
nullptr)
118 mSubSkinChild.push_back(sub);
122 if (mMainSkin ==
nullptr)
124 if (mText ==
nullptr)
142 for (VectorSubWidget::iterator skin = mSubSkinChild.begin(); skin != mSubSkinChild.end(); ++skin)
144 mSubSkinChild.clear();
149 mTextureName = _texture;
162 if (mSubSkinsVisible == _visible)
164 mSubSkinsVisible = _visible;