Public Attributes
Ogre::D3D11RenderSystem::sD3DTextureStageDesc Struct Reference

structure holding texture unit settings for every stage More...

List of all members.

Public Attributes

TextureType type
 the type of the texture
size_t coordIndex
 which texCoordIndex to use
TexCoordCalcMethod autoTexCoordType
 type of auto tex. calc. used
const Frustumfrustum
 Frustum, used if the above is projection.
LayerBlendModeEx layerBlendMode
ID3D11ShaderResourceView * pTex
 texture
D3D11_SAMPLER_DESC samplerDesc
D3D11_SAMPLER_DESC currentSamplerDesc
bool used

Detailed Description

structure holding texture unit settings for every stage

Definition at line 152 of file OgreD3D11RenderSystem.h.


Member Data Documentation

type of auto tex. calc. used

Definition at line 160 of file OgreD3D11RenderSystem.h.

which texCoordIndex to use

Definition at line 158 of file OgreD3D11RenderSystem.h.

Definition at line 169 of file OgreD3D11RenderSystem.h.

Frustum, used if the above is projection.

Definition at line 162 of file OgreD3D11RenderSystem.h.

Definition at line 164 of file OgreD3D11RenderSystem.h.

texture

Definition at line 167 of file OgreD3D11RenderSystem.h.

Definition at line 168 of file OgreD3D11RenderSystem.h.

the type of the texture

Definition at line 156 of file OgreD3D11RenderSystem.h.

Definition at line 171 of file OgreD3D11RenderSystem.h.


The documentation for this struct was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
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Last modified Sun Sep 2 2012 07:27:46