Modules
Here is a list of all modules:
[detail level 1234]
 libplayercore
 libplayercommonThis C library provides error-reporting and debug output facilities
 TutorialsListed below are tutorials on various topics that may be of interest to users of Player
 Interfaces, drivers, and devicesFundamental concepts in Player
 Migrating from Player 1.6 to Player 2.0Including a guide to updating your drivers
 Using cameras and blobfindersConfiguring and accessing cameras
 Using Player and AutomakeA brief overview of how Automake works
 Cross-compilingHow to build Player for embedded systems
 Command line argumentsParsing command-line arguments
 Data loggingLogging sensor data to files and playing it back
 Writing configuration filesConfig files
 Adding a new interfaceHow to add an interface for a new kind of device
 Writing a Player driverHow to write, compile, and load plugin driver
 Manipulating mapsMap-handling
 Player utilitiesPlayer utilities
 player serverTCP server that allows remote access to Player devices
 playervGeneral-purpose sensor visualization and device control GUI
 playernavMulti-robot localization, navigation, and path-planning GUI
 playercamCamera visualization GUI
 playerjoyJoystick control for a mobile robot
 playerprintPrint sensor data to the console
 playervcrRemote control of data logging and playback
 dgps_serverDifferential GPS correction server
 playerwritemapRetrieve map data and save it to a file
 Client LibrariesLibraries are available in various languages to facilitate the development of TCP client programs
 libplayercA C client library for the player server
 libplayerc++A C++ client library for the player server
 Messaging basicsInterface-independent message types, sizes, units, address structures, etc
 Miscellaneous constantsMaximum message lengths, etc
 Message typesThe Player message types
 Interface codesAn integer code is assigned to each interface
 Address structuresDevice and message address structures
 General-purpose message structures.These structures often appear inside other structures
 UnitsStandard units used in Player messages
 CapabilitiesQuerying driver capabilities
 Property BagsQuerying driver properties
 Interface specificationsAll Player communication occurs through interfaces, which specify the syntax and semantics for a set of messages
 playerPlayer: the meta-device
 powerPower system
 gripperGripper interface
 position2dPlanar mobile robot
 sonarDEPRECATED Array of ultrasonic rangers
 laserDEPRECATED Laser range-finder
 blobfinderA visual blob-detection system
 ptzPan-tilt-zoom unit
 audioInterface to an audio system
 fiducialFiducial (marker) detection
 speechSpeech synthesis
 gpsGlobal positioning system
 bumperAn array of bumpers
 dioDigital I/O
 aioAnalog I/O
 irDEPRECATED Array of infrared rangers
 wifiWiFi signal information
 localizeMulti-hypothesis planar localization system
 position3dA robot that moves in 3-D
 simulationA robot simulator
 blinkenlightAn indicator light
 cameraCamera imagery
 mapAccess maps
 plannerA planar path-planner
 logLog read / write control
 joystickJoystick control
 speech_recognitionSpeech recognition
 opaqueA generic interface for user-defined messages
 position1dA 1-D linear actuator
 actarrayAn array of actuators
 limbA multi-jointed limb
 graphics2dTwo-dimensional graphics interface
 rfidRFID reader
 wsnWireless Sensor Networks
 graphics3dThree-dimensional graphics interface
 healthStatgrab - System Infos
 imuInertial Measurement Unit
 pointcloud3dA 3-D point cloud
 rangerA range sensor
 vectormapAccess and update geometric features in a map
 blackboardAccess properties stored in a central repository
 stereoStereo imagery (left-right channels, disparity and a 3-D stereo point cloud)
 libplayersdPlayer service discovery library
 libplayertcpPlayer TCP library
 libplayerdriversLibrary of standard Player drivers
 DriversThe drivers themselves
 Client Data ModesDescribes the data modes used for delivering data from the server to the client
 gpsThe gps proxy provides an interface to a GPS-receiver

Last updated 12 September 2005 21:38:45