Log proxy data. More...
#include <playerc.h>
Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. More... | |
int | type |
What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE. More... | |
int | state |
Is logging/playback enabled? Call playerc_log_get_state() to fill it. More... | |
Log proxy data.
playerc_device_t playerc_log_t::info |
Device info; must be at the start of all device structures.
int playerc_log_t::state |
Is logging/playback enabled? Call playerc_log_get_state() to fill it.
Referenced by PlayerCc::LogProxy::GetState().
int playerc_log_t::type |
What kind of log device is this? Either PLAYER_LOG_TYPE_READ or PLAYER_LOG_TYPE_WRITE.
Call playerc_log_get_state() to fill it.
Referenced by PlayerCc::LogProxy::GetType().