vdr  2.2.0
cSkinDisplayReplay::cProgressBar Member List

This is the complete list of members for cSkinDisplayReplay::cProgressBar, including all inherited members.

Blend(tColor ColorFg, tColor ColorBg, uint8_t Level) const cPalette
Bpp(void) const cPaletteinline
cBitmap(int Width, int Height, int Bpp, int X0=0, int Y0=0)cBitmap
cBitmap(const char *FileName)cBitmap
cBitmap(const char *const Xpm[])cBitmap
Clean(void)cBitmap
ClosestColor(tColor Color, int MaxDiff=INT_MAX) const cPalette
Color(int Index) const cPaletteinline
Colors(int &NumColors) const cPalette
Contains(int x, int y) const cBitmap
Covers(int x1, int y1, int x2, int y2) const cBitmap
cPalette(int Bpp=8)cPalette
cProgressBar(int Width, int Height, int Current, int Total, const cMarks *Marks, tColor ColorSeen, tColor ColorRest, tColor ColorSelected, tColor ColorMark, tColor ColorCurrent)cSkinDisplayReplay::cProgressBar
Data(int x, int y) const cBitmap
Dirty(int &x1, int &y1, int &x2, int &y2)cBitmap
DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg=0, tColor ColorBg=0, bool ReplacePalette=false, bool Overlay=false)cBitmap
DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants=0)cBitmap
DrawPixel(int x, int y, tColor Color)cBitmap
DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)cBitmap
DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type)cBitmap
DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width=0, int Height=0, int Alignment=taDefault)cBitmap
Fill(tIndex Index)cBitmap
GetColor(int x, int y) const cBitmapinline
Height(void) const cBitmapinline
Index(tColor Color)cPalette
Intersects(int x1, int y1, int x2, int y2) const cBitmap
LoadXpm(const char *FileName)cBitmap
Mark(int x, bool Start, bool Current, tColor ColorMark, tColor ColorCurrent)cSkinDisplayReplay::cProgressBarprotected
Pos(int p)cSkinDisplayReplay::cProgressBarinlineprotected
ReduceBpp(const cPalette &Palette)cBitmap
Replace(const cPalette &Palette)cPalette
Reset(void)cPalette
Scaled(double FactorX, double FactorY, bool AntiAlias=false) const cBitmap
SetAntiAliasGranularity(uint FixedColors, uint BlendColors)cPalette
SetBpp(int Bpp)cPalette
SetColor(int Index, tColor Color)cPalette
SetIndex(int x, int y, tIndex Index)cBitmap
SetOffset(int X0, int Y0)cBitmapinline
SetSize(int Width, int Height)cBitmap
SetXpm(const char *const Xpm[], bool IgnoreNone=false)cBitmap
ShrinkBpp(int NewBpp)cBitmap
Take(const cPalette &Palette, tIndexes *Indexes=NULL, tColor ColorFg=0, tColor ColorBg=0)cPalette
tIndexes typedefcPaletteprotected
totalcSkinDisplayReplay::cProgressBarprotected
Width(void) const cBitmapinline
X0(void) const cBitmapinline
Y0(void) const cBitmapinline
~cBitmap()cBitmapvirtual
~cPalette()cPalettevirtual