27 virtual void PlayTs(
const uchar *Data,
int Length) = 0;
32 virtual void Mute(
bool On) = 0;
35 virtual void Clear(
void) = 0;
41 void PlayAudio(
const uchar *Data,
int Length,
uchar Id);
42 void PlayTsAudio(
const uchar *Data,
int Length);
43 void MuteAudio(
bool On);
44 void ClearAudio(
void);
59 virtual void Mute(
bool On);
60 virtual void Clear(
void);
virtual void Play(const uchar *Data, int Length, uchar Id)=0
Plays the given block of audio Data.
virtual void PlayTs(const uchar *Data, int Length)=0
Plays the given block of audio Data.
virtual void Mute(bool On)=0
Immediately sets the audio device to be silent (On==true) or to normal replay (On==false).
virtual void Clear(void)=0
Clears all data that might still be awaiting processing.