ContrastOp(float day) | lux::ContrastOp | [inline] |
CreateToneMap(const ParamSet &ps) | lux::ContrastOp | [static] |
displayAdaptationY | lux::ContrastOp | [private] |
Map(vector< XYZColor > &xyz, int xRes, int yRes, float maxDisplayY) const | lux::ContrastOp | [virtual] |
~ContrastOp() | lux::ContrastOp | [inline, virtual] |
~ToneMap() | lux::ToneMap | [inline, virtual] |