#include "shinymetal.h"
#include "bxdf.h"
#include "fresnelgeneral.h"
#include "blinn.h"
#include "anisotropic.h"
#include "microfacet.h"
#include "specularreflection.h"
#include "paramset.h"
#include "dynload.h"
Go to the source code of this file.
Variables | |
static DynamicLoader::RegisterMaterial < ShinyMetal > | r ("shinymetal") |
DynamicLoader::RegisterMaterial<ShinyMetal> r("shinymetal") [static] |