#include "windy.h"
#include "dynload.h"
Go to the source code of this file.
Variables | |
static DynamicLoader::RegisterFloatTexture < WindyTexture< float > > | r1 ("windy") |
static DynamicLoader::RegisterSWCSpectrumTexture < WindyTexture< SWCSpectrum > > | r2 ("windy") |
DynamicLoader::RegisterFloatTexture<WindyTexture<float> > r1("windy") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<WindyTexture<SWCSpectrum> > r2("windy") [static] |