lux::PerspectiveCamera Member List

This is the complete list of members for lux::PerspectiveCamera, including all inherited members.
Apixellux::PerspectiveCamera [private]
autoFocuslux::PerspectiveCamera [private]
AutoFocus(Scene *scene)lux::PerspectiveCamera [virtual]
Bounds() const lux::PerspectiveCamera [virtual]
Camera(const Transform &w2cstart, const Transform &w2cend, float hither, float yon, float sopen, float sclose, int sdist, Film *film)lux::Camera
CameraMotionlux::Camera [protected]
CameraToScreenlux::ProjectiveCamera [protected]
CameraToWorldlux::Camera [protected]
ClampRay(Ray &ray) const lux::PerspectiveCamera [virtual]
ClipHitherlux::Camera [protected]
ClipYonlux::Camera [protected]
Clone() const lux::PerspectiveCamera [inline, virtual]
CreateCamera(const Transform &world2camStart, const Transform &world2camEnd, const ParamSet &params, Film *film)lux::PerspectiveCamera [static]
distributionlux::PerspectiveCamera [private]
filmlux::Camera
FocalDistancelux::ProjectiveCamera [protected]
fovlux::PerspectiveCamera [private]
GenerateRay(const Sample &sample, Ray *) const lux::PerspectiveCamera [virtual]
GenerateSample(const Point &p, Sample *sample) const lux::ProjectiveCamera [protected]
GetSamplePosition(const Point &p, const Vector &wi, float distance, float *x, float *y) const lux::PerspectiveCamera [virtual]
GetTime(float u1) const lux::Camera
IsDelta() const lux::PerspectiveCamera [inline, virtual]
IsLensBased() const lux::Camera [inline, virtual]
lenslux::PerspectiveCamera [private]
LensRadiuslux::ProjectiveCamera [protected]
normallux::PerspectiveCamera [private]
PerspectiveCamera(const Transform &world2camStart, const Transform &world2camEnd, const float Screen[4], float hither, float yon, float sopen, float sclose, int sdist, float lensr, float focald, bool autofocus, float fov, int distribution, int shape, int power, Film *film)lux::PerspectiveCamera
poslux::PerspectiveCamera [private]
posPdflux::PerspectiveCamera [private]
powerlux::PerspectiveCamera [private]
ProjectiveCamera(const Transform &world2cam, const Transform &world2camEnd, const Transform &proj, const float Screen[4], float hither, float yon, float sopen, float sclose, int sdist, float lensr, float focald, Film *film)lux::ProjectiveCamera
Rlux::PerspectiveCamera [private]
RasterToCameralux::ProjectiveCamera [protected]
RasterToCameraBidirlux::PerspectiveCamera [private]
RasterToScreenlux::ProjectiveCamera [protected]
RasterToWorldlux::ProjectiveCamera [protected]
Sample_W(const TsPack *tspack, const Scene *scene, float u1, float u2, float u3, BSDF **bsdf, float *pdf, SWCSpectrum *We) const lux::PerspectiveCamera [virtual]
Sample_W(const TsPack *tspack, const Scene *scene, const Point &p, const Normal &n, float u1, float u2, float u3, BSDF **bsdf, float *pdf, float *pdfDirect, VisibilityTester *visibility, SWCSpectrum *We) const lux::PerspectiveCamera [virtual]
SampleLens(float u1, float u2, float *dx, float *dy) const lux::PerspectiveCamera
SampleMotion(float time)lux::ProjectiveCamera [virtual]
ScreenToRasterlux::ProjectiveCamera [protected]
shapelux::PerspectiveCamera [private]
ShutterCloselux::Camera [protected]
ShutterDistributionlux::Camera [protected]
ShutterOpenlux::Camera [protected]
warnOncelux::Camera [mutable, protected]
WorldToCameralux::Camera [protected]
WorldToRasterlux::ProjectiveCamera [protected]
WorldToRasterBidirlux::PerspectiveCamera [private]
WorldToScreenlux::ProjectiveCamera [protected]
xEndlux::PerspectiveCamera [private]
xPixelWidthlux::PerspectiveCamera [private]
xStartlux::PerspectiveCamera [private]
yEndlux::PerspectiveCamera [private]
yPixelHeightlux::PerspectiveCamera [private]
yStartlux::PerspectiveCamera [private]
~Camera()lux::Camera [virtual]
~PerspectiveCamera()lux::PerspectiveCamera [inline, virtual]
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