#include "constant.h"
#include "dynload.h"
Go to the source code of this file.
Variables | |
static DynamicLoader::RegisterFloatTexture < Constant > | r1 ("constant") |
static DynamicLoader::RegisterSWCSpectrumTexture < Constant > | r2 ("constant") |
DynamicLoader::RegisterFloatTexture<Constant> r1("constant") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<Constant> r2("constant") [static] |