BBox() | lux::BBox | [inline] |
BBox(const Point &p) | lux::BBox | [inline] |
BBox(const Point &p1, const Point &p2) | lux::BBox | [inline] |
BoundingSphere(Point *c, float *rad) const | lux::BBox | |
Expand(float delta) | lux::BBox | [inline] |
Inside(const Point &pt) const | lux::BBox | [inline] |
IntersectP(const Ray &ray, float *hitt0=NULL, float *hitt1=NULL) const | lux::BBox | |
MaximumExtent() const | lux::BBox | [inline] |
operator<<(ostream &os, const BBox &b) | lux::BBox | [friend] |
Overlaps(const BBox &b) const | lux::BBox | [inline] |
pMax | lux::BBox | |
pMin | lux::BBox | |
SurfaceArea() const | lux::BBox | [inline] |
Union(const BBox &b, const Point &p) | lux::BBox | [friend] |
Union(const BBox &b, const BBox &b2) | lux::BBox | [friend] |
Volume() const | lux::BBox | [inline] |