Map(const Vector &wh, float *s, float *t) const | lux::VerticalCrossMapping | [virtual] |
VerticalCrossMapping() | lux::VerticalCrossMapping | [inline] |
~EnvironmentMapping() | lux::EnvironmentMapping | [inline, virtual] |
~VerticalCrossMapping() | lux::VerticalCrossMapping | [inline, virtual] |