#include "environment.h"
#include "sampling.h"
#include "mc.h"
#include "scene.h"
#include "film.h"
#include "reflection/bxdf.h"
#include "light.h"
#include "paramset.h"
#include "dynload.h"
Go to the source code of this file.
Classes | |
class | EnvironmentBxDF |
Variables | |
static DynamicLoader::RegisterCamera < EnvironmentCamera > | r ("environment") |
DynamicLoader::RegisterCamera<EnvironmentCamera> r("environment") [static] |