lux::FBmTexture< T > Class Template Reference

#include <fbm.h>

Inheritance diagram for lux::FBmTexture< T >:
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Collaboration diagram for lux::FBmTexture< T >:
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List of all members.

Public Member Functions

virtual ~FBmTexture ()
 FBmTexture (int oct, float roughness, TextureMapping3D *map)
virtual T Evaluate (const TsPack *tspack, const DifferentialGeometry &dg) const

Static Public Member Functions

static Texture< float > * CreateFloatTexture (const Transform &tex2world, const TextureParams &tp)
static Texture< SWCSpectrum > * CreateSWCSpectrumTexture (const Transform &tex2world, const TextureParams &tp)

Private Attributes

int octaves
float omega
TextureMapping3Dmapping

Detailed Description

template<class T>
class lux::FBmTexture< T >

Definition at line 34 of file fbm.h.


Constructor & Destructor Documentation

template<class T >
virtual lux::FBmTexture< T >::~FBmTexture (  )  [inline, virtual]

Definition at line 37 of file fbm.h.

References lux::FBmTexture< T >::mapping.

template<class T >
lux::FBmTexture< T >::FBmTexture ( int  oct,
float  roughness,
TextureMapping3D map 
) [inline]

Member Function Documentation

template<class T >
Texture< float > * lux::FBmTexture< T >::CreateFloatTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T >
Texture< SWCSpectrum > * lux::FBmTexture< T >::CreateSWCSpectrumTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T >
virtual T lux::FBmTexture< T >::Evaluate ( const TsPack tspack,
const DifferentialGeometry dg 
) const [inline, virtual]

Member Data Documentation

template<class T >
TextureMapping3D* lux::FBmTexture< T >::mapping [private]
template<class T >
int lux::FBmTexture< T >::octaves [private]

Definition at line 56 of file fbm.h.

Referenced by lux::FBmTexture< T >::Evaluate(), and lux::FBmTexture< T >::FBmTexture().

template<class T >
float lux::FBmTexture< T >::omega [private]

Definition at line 57 of file fbm.h.

Referenced by lux::FBmTexture< T >::Evaluate(), and lux::FBmTexture< T >::FBmTexture().


The documentation for this class was generated from the following file:
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