lux::AreaLightPrimitive Member List
This is the complete list of members for
lux::AreaLightPrimitive, including all inherited members.
Area() const | lux::AreaLightPrimitive | [inline, virtual] |
areaLight | lux::AreaLightPrimitive | [private] |
AreaLightPrimitive(boost::shared_ptr< Primitive > prim, AreaLight *arealight) | lux::AreaLightPrimitive | |
CanIntersect() const | lux::AreaLightPrimitive | [inline, virtual] |
CanSample() const | lux::AreaLightPrimitive | [inline, virtual] |
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | lux::AreaLightPrimitive | [inline, virtual] |
Intersect(const Ray &r, Intersection *in) const | lux::AreaLightPrimitive | [virtual] |
IntersectP(const Ray &r) const | lux::AreaLightPrimitive | [inline, virtual] |
Pdf(const Point &p) const | lux::AreaLightPrimitive | [inline, virtual] |
Pdf(const Point &p, const Vector &wi) const | lux::AreaLightPrimitive | [inline, virtual] |
Pdf(const Point &p, const Point &po) const | lux::AreaLightPrimitive | [inline, virtual] |
prim | lux::AreaLightPrimitive | [private] |
Refine(vector< boost::shared_ptr< Primitive > > &refined, const PrimitiveRefinementHints &refineHints, boost::shared_ptr< Primitive > thisPtr) | lux::AreaLightPrimitive | [virtual] |
Sample(float u1, float u2, float u3, DifferentialGeometry *dg) const | lux::AreaLightPrimitive | [inline, virtual] |
Sample(const Point &P, float u1, float u2, float u3, DifferentialGeometry *dg) const | lux::AreaLightPrimitive | [inline, virtual] |
WorldBound() const | lux::AreaLightPrimitive | [inline, virtual] |
~AreaLightPrimitive() | lux::AreaLightPrimitive | [inline, virtual] |
~Primitive() | lux::Primitive | [virtual] |