#include "regulardata.h"
#include "error.h"
#include "dynload.h"
Go to the source code of this file.
Variables | |
static DynamicLoader::RegisterFloatTexture < RegularDataTexture > | r1 ("regulardata") |
static DynamicLoader::RegisterSWCSpectrumTexture < RegularDataTexture > | r2 ("regulardata") |
DynamicLoader::RegisterFloatTexture<RegularDataTexture> r1("regulardata") [static] |
DynamicLoader::RegisterSWCSpectrumTexture<RegularDataTexture> r2("regulardata") [static] |