CreateToneMap(const ParamSet &ps) | lux::LinearOp | [static] |
factor | lux::LinearOp | [private] |
LinearOp(float sensitivity, float exposure, float fstop, float gamma) | lux::LinearOp | [inline] |
Map(vector< XYZColor > &xyz, int xRes, int yRes, float maxDisplayY) const | lux::LinearOp | [inline, virtual] |
~LinearOp() | lux::LinearOp | [inline, virtual] |
~ToneMap() | lux::ToneMap | [inline, virtual] |