lux::BrickTexture3D< T > Class Template Reference

#include <brick.h>

Inheritance diagram for lux::BrickTexture3D< T >:
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Collaboration diagram for lux::BrickTexture3D< T >:
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List of all members.

Public Member Functions

virtual ~BrickTexture3D ()
 BrickTexture3D (boost::shared_ptr< Texture< T > > c1, boost::shared_ptr< Texture< T > > c2, float brickw, float brickh, float brickd, float mortar, TextureMapping3D *map)
virtual T Evaluate (const TsPack *tspack, const DifferentialGeometry &dg) const
virtual void SetPower (float power, float area)
virtual void SetIlluminant ()

Static Public Member Functions

static Texture< float > * CreateFloatTexture (const Transform &tex2world, const TextureParams &tp)
static Texture< SWCSpectrum > * CreateSWCSpectrumTexture (const Transform &tex2world, const TextureParams &tp)

Private Attributes

float brickwidth
float brickheight
float brickdepth
float mortarsize
TextureMapping3Dmapping
boost::shared_ptr< Texture< T > > tex1
boost::shared_ptr< Texture< T > > tex2

Detailed Description

template<class T>
class lux::BrickTexture3D< T >

Definition at line 33 of file brick.h.


Constructor & Destructor Documentation

template<class T>
virtual lux::BrickTexture3D< T >::~BrickTexture3D (  )  [inline, virtual]

Definition at line 37 of file brick.h.

References lux::BrickTexture3D< T >::mapping.

template<class T>
lux::BrickTexture3D< T >::BrickTexture3D ( boost::shared_ptr< Texture< T > >  c1,
boost::shared_ptr< Texture< T > >  c2,
float  brickw,
float  brickh,
float  brickd,
float  mortar,
TextureMapping3D map 
) [inline]

Member Function Documentation

template<class T >
Texture< float > * lux::BrickTexture3D< T >::CreateFloatTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T >
Texture< SWCSpectrum > * lux::BrickTexture3D< T >::CreateSWCSpectrumTexture ( const Transform tex2world,
const TextureParams tp 
) [inline, static]
template<class T>
virtual T lux::BrickTexture3D< T >::Evaluate ( const TsPack tspack,
const DifferentialGeometry dg 
) const [inline, virtual]
template<class T>
virtual void lux::BrickTexture3D< T >::SetIlluminant (  )  [inline, virtual]

Reimplemented from lux::Texture< T >.

Definition at line 115 of file brick.h.

References lux::BrickTexture3D< T >::tex1, and lux::BrickTexture3D< T >::tex2.

template<class T>
virtual void lux::BrickTexture3D< T >::SetPower ( float  power,
float  area 
) [inline, virtual]

Reimplemented from lux::Texture< T >.

Definition at line 110 of file brick.h.

References lux::BrickTexture3D< T >::tex1, and lux::BrickTexture3D< T >::tex2.


Member Data Documentation

template<class T>
float lux::BrickTexture3D< T >::brickdepth [private]
template<class T>
float lux::BrickTexture3D< T >::brickheight [private]
template<class T>
float lux::BrickTexture3D< T >::brickwidth [private]
template<class T>
TextureMapping3D* lux::BrickTexture3D< T >::mapping [private]
template<class T>
float lux::BrickTexture3D< T >::mortarsize [private]
template<class T>
boost::shared_ptr<Texture<T> > lux::BrickTexture3D< T >::tex1 [private]
template<class T>
boost::shared_ptr<Texture<T> > lux::BrickTexture3D< T >::tex2 [private]

The documentation for this class was generated from the following file:
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