blender_magic.cpp File Reference

#include "blender_magic.h"
#include "dynload.h"
Include dependency graph for blender_magic.cpp:

Go to the source code of this file.

Variables

static
DynamicLoader::RegisterFloatTexture
< BlenderMagicTexture3D< float > > 
r1 ("blender_magic")
static
DynamicLoader::RegisterSWCSpectrumTexture
< BlenderMagicTexture3D
< SWCSpectrum > > 
r2 ("blender_magic")

Variable Documentation

DynamicLoader::RegisterFloatTexture<BlenderMagicTexture3D<float> > r1("blender_magic") [static]
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