scale.cpp File Reference

#include "scale.h"
#include "dynload.h"
Include dependency graph for scale.cpp:

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Variables

static
DynamicLoader::RegisterFloatTexture
< ScaleTexture< float, float > > 
r1 ("scale")
static
DynamicLoader::RegisterSWCSpectrumTexture
< ScaleTexture< SWCSpectrum,
SWCSpectrum > > 
r2 ("scale")

Variable Documentation

DynamicLoader::RegisterFloatTexture<ScaleTexture<float, float> > r1("scale") [static]
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