lux::TaBRecKdTreeAccel Member List
This is the complete list of members for
lux::TaBRecKdTreeAccel, including all inherited members.
Area() const | lux::Primitive | [virtual] |
arena | lux::TaBRecKdTreeAccel | [private] |
bounds | lux::TaBRecKdTreeAccel | [private] |
buildTree(int nodeNum, const BBox &bounds, const vector< BBox > &primBounds, int *primNums, int nprims, int depth, TaBRecBoundEdge *edges[3], int *prims0, int *prims1, int badRefines=0) | lux::TaBRecKdTreeAccel | [private] |
CanIntersect() const | lux::TaBRecKdTreeAccel | [inline, virtual] |
CanSample() const | lux::Aggregate | [inline, virtual] |
CreateAccelerator(const vector< boost::shared_ptr< Primitive > > &prims, const ParamSet &ps) | lux::TaBRecKdTreeAccel | [static] |
emptyBonus | lux::TaBRecKdTreeAccel | [private] |
GetPrimitives(vector< boost::shared_ptr< Primitive > > &prims) | lux::TaBRecKdTreeAccel | [virtual] |
GetShadingGeometry(const Transform &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | lux::Primitive | [virtual] |
Intersect(const Ray &ray, Intersection *isect) const | lux::TaBRecKdTreeAccel | [virtual] |
IntersectP(const Ray &ray) const | lux::TaBRecKdTreeAccel | [virtual] |
isectCost | lux::TaBRecKdTreeAccel | [private] |
maxPrims | lux::TaBRecKdTreeAccel | [private] |
nAllocedNodes | lux::TaBRecKdTreeAccel | [private] |
nextFreeNode | lux::TaBRecKdTreeAccel | [private] |
nodes | lux::TaBRecKdTreeAccel | [private] |
nPrims | lux::TaBRecKdTreeAccel | [private] |
Pdf(const Point &p) const | lux::Primitive | [virtual] |
Pdf(const Point &p, const Vector &wi) const | lux::Primitive | [virtual] |
Pdf(const Point &p, const Point &po) const | lux::Primitive | [virtual] |
prims | lux::TaBRecKdTreeAccel | [private] |
Refine(vector< boost::shared_ptr< Primitive > > &refined, const PrimitiveRefinementHints &refineHints, boost::shared_ptr< Primitive > thisPtr) | lux::Primitive | [virtual] |
Sample(float u1, float u2, float u3, DifferentialGeometry *dg) const | lux::Primitive | [virtual] |
Sample(const Point &p, float u1, float u2, float u3, DifferentialGeometry *dg) const | lux::Primitive | [virtual] |
TaBRecKdTreeAccel(const vector< boost::shared_ptr< Primitive > > &p, int icost, int scost, float ebonus, int maxp, int maxDepth) | lux::TaBRecKdTreeAccel | |
traversalCost | lux::TaBRecKdTreeAccel | [private] |
WorldBound() const | lux::TaBRecKdTreeAccel | [inline, virtual] |
~Aggregate() | lux::Aggregate | [inline, virtual] |
~Primitive() | lux::Primitive | [virtual] |
~TaBRecKdTreeAccel() | lux::TaBRecKdTreeAccel | [virtual] |