#include <blender_texlib.h>
Public Attributes | |
float | tin |
float | tr |
float | tg |
float | tb |
float | ta |
int | talpha |
Definition at line 101 of file blender_texlib.h.
float blender::TexResult::ta |
Definition at line 102 of file blender_texlib.h.
Referenced by blender::clouds(), blender::magic(), and blender::voronoiTex().
Definition at line 103 of file blender_texlib.h.
float blender::TexResult::tb |
Definition at line 102 of file blender_texlib.h.
Referenced by blender::clouds(), lux::BlenderWoodTexture3D< T >::Evaluate(), lux::BlenderVoronoiTexture3D< T >::Evaluate(), lux::BlenderStucciTexture3D< T >::Evaluate(), lux::BlenderNoiseTexture3D< T >::Evaluate(), lux::BlenderMusgraveTexture3D< T >::Evaluate(), lux::BlenderMarbleTexture3D< T >::Evaluate(), lux::BlenderDistortedNoiseTexture3D< T >::Evaluate(), lux::BlenderCloudsTexture3D< T >::Evaluate(), lux::BlenderBlendTexture3D< T >::Evaluate(), blender::magic(), and blender::voronoiTex().
float blender::TexResult::tg |
Definition at line 102 of file blender_texlib.h.
Referenced by blender::clouds(), lux::BlenderWoodTexture3D< T >::Evaluate(), lux::BlenderVoronoiTexture3D< T >::Evaluate(), lux::BlenderStucciTexture3D< T >::Evaluate(), lux::BlenderNoiseTexture3D< T >::Evaluate(), lux::BlenderMusgraveTexture3D< T >::Evaluate(), lux::BlenderMarbleTexture3D< T >::Evaluate(), lux::BlenderDistortedNoiseTexture3D< T >::Evaluate(), lux::BlenderCloudsTexture3D< T >::Evaluate(), lux::BlenderBlendTexture3D< T >::Evaluate(), blender::magic(), and blender::voronoiTex().
float blender::TexResult::tin |
Definition at line 102 of file blender_texlib.h.
Referenced by blender::blend(), blender::clouds(), lux::BlenderWoodTexture3D< T >::Evaluate(), lux::BlenderVoronoiTexture3D< T >::Evaluate(), lux::BlenderStucciTexture3D< T >::Evaluate(), lux::BlenderNoiseTexture3D< T >::Evaluate(), lux::BlenderMusgraveTexture3D< T >::Evaluate(), lux::BlenderMarbleTexture3D< T >::Evaluate(), lux::BlenderMagicTexture3D< T >::Evaluate(), lux::BlenderDistortedNoiseTexture3D< T >::Evaluate(), lux::BlenderCloudsTexture3D< T >::Evaluate(), lux::BlenderBlendTexture3D< T >::Evaluate(), blender::magic(), blender::marble(), blender::mg_distNoiseTex(), blender::mg_HTerrainTex(), blender::mg_mFractalOrfBmTex(), blender::mg_ridgedOrHybridMFTex(), blender::stucci(), blender::texnoise(), blender::voronoiTex(), and blender::wood().
float blender::TexResult::tr |
Definition at line 102 of file blender_texlib.h.
Referenced by blender::clouds(), lux::BlenderWoodTexture3D< T >::Evaluate(), lux::BlenderVoronoiTexture3D< T >::Evaluate(), lux::BlenderStucciTexture3D< T >::Evaluate(), lux::BlenderNoiseTexture3D< T >::Evaluate(), lux::BlenderMusgraveTexture3D< T >::Evaluate(), lux::BlenderMarbleTexture3D< T >::Evaluate(), lux::BlenderDistortedNoiseTexture3D< T >::Evaluate(), lux::BlenderCloudsTexture3D< T >::Evaluate(), lux::BlenderBlendTexture3D< T >::Evaluate(), blender::magic(), and blender::voronoiTex().