fbm.cpp File Reference

#include "fbm.h"
#include "dynload.h"
Include dependency graph for fbm.cpp:

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Variables

static
DynamicLoader::RegisterFloatTexture
< FBmTexture< float > > 
r1 ("fbm")
static
DynamicLoader::RegisterSWCSpectrumTexture
< FBmTexture< SWCSpectrum > > 
r2 ("fbm")

Variable Documentation

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