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SoVRMLSound.h
1 /**************************************************************************\
2  *
3  * This file is part of the Coin 3D visualization library.
4  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5  *
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9  * See the file LICENSE.GPL at the root directory of this source
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23 
24 #ifndef COIN_SOVRMLSOUND_H
25 #define COIN_SOVRMLSOUND_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFNode.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFVec3f.h>
32 #include <Inventor/SbTime.h>
33 
34 class SoVRMLSoundP;
35 class SoPath;
36 
37 class COIN_DLL_API SoVRMLSound : public SoNode
38 {
39  typedef SoNode inherited;
40  SO_NODE_HEADER(SoVRMLSound);
41 
42 public:
43  static void initClass(void);
44  SoVRMLSound(void);
45 
56 
57  void setDopplerVelocity(float velocity);
58  float getDopplerVelocity();
59  void setDopplerFactor(float factor);
60  float getDopplerFactor();
61 
62  void startPlaying(SoPath *path, void *userdataptr);
63  void stopPlaying(SoPath *path, void *userdataptr);
64 
65  static void setDefaultBufferingProperties(int bufferLength, int numBuffers,
66  SbTime sleepTime);
67  void setBufferingProperties(int bufferLength, int numBuffers,
68  SbTime sleepTime);
69  void getBufferingProperties(int &bufferLength, int &numBuffers,
70  SbTime &sleepTime);
71 
72  virtual void audioRender(SoAudioRenderAction *action);
73 
74 protected:
75  virtual ~SoVRMLSound(void);
76 
77 private:
78  SoVRMLSoundP *pimpl;
79  friend class SoVRMLSoundP;
80 };
81 
82 #endif // ! COIN_SOVRMLSOUND_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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