19 #ifndef vtkBezierQuadrilateral_h
20 #define vtkBezierQuadrilateral_h
23 #include "vtkCommonDataModelModule.h"
50 int& subId,
const vtkIdType point_id,
double x[3],
double* weights);
void EvaluateLocationProjectedNode(int &subId, const vtkIdType point_id, double x[3], double *weights)
void InterpolateFunctions(const double pcoords[3], double *weights) override
static vtkBezierQuadrilateral * New()
void SetRationalWeightsFromPointData(vtkPointData *point_data, const vtkIdType numPts)
vtkCell * GetEdge(int edgeId) override
Return the edge cell from the edgeId of the cell.
vtkNew< vtkBezierCurve > EdgeCell
~vtkBezierQuadrilateral() override
vtkDoubleArray * GetRationalWeights()
vtkNew< vtkDoubleArray > RationalWeights
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int GetCellType() override
Return the type of cell.
vtkQuad * GetApproximateQuad(int subId, vtkDataArray *scalarsIn=nullptr, vtkDataArray *scalarsOut=nullptr) override
virtual vtkHigherOrderCurve * getEdgeCell() override
void InterpolateDerivs(const double pcoords[3], double *derivs) override
represent and manipulate cell attribute data
abstract class to specify cell behavior
abstract superclass for arrays of numeric data
abstract class to specify dataset behavior
dynamic, self-adjusting array of double
list of point or cell ids
a simple class to control print indentation
represent and manipulate point attribute data
represent and manipulate 3D points
a cell that represents a 2D quadrilateral
@ VTK_BEZIER_QUADRILATERAL