VTK  9.0.3
vtkToneMappingPass Member List

This is the complete list of members for vtkToneMappingPass, including all inherited members.

ActiveDrawBuffersvtkOpenGLRenderPassprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BreakOnError()vtkObjectstatic
Clamp enum valuevtkToneMappingPass
ClearLights(vtkRenderer *renderer)vtkRenderPassprotected
ClippingPointvtkToneMappingPassprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorTexturevtkToneMappingPassprotected
ContrastvtkToneMappingPassprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DelegatePassvtkImageProcessingPassprotected
Delete()vtkObjectBasevirtual
Exponential enum valuevtkToneMappingPass
ExposurevtkToneMappingPassprotected
FastDelete()vtkObjectBasevirtual
FrameBufferObjectvtkToneMappingPassprotected
GenericFilmic enum valuevtkToneMappingPass
GetActiveDrawBuffers()vtkOpenGLRenderPassvirtual
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetContrast()vtkToneMappingPassvirtual
GetDebug()vtkObject
GetDelegatePass()vtkImageProcessingPassvirtual
GetExposure()vtkToneMappingPassvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetHdrMax()vtkToneMappingPassvirtual
GetMidIn()vtkToneMappingPassvirtual
GetMidOut()vtkToneMappingPassvirtual
GetMTime()vtkObjectvirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfRenderedProps()vtkRenderPassvirtual
GetReferenceCount()vtkObjectBaseinline
GetShaderStageMTime()vtkOpenGLRenderPassvirtual
GetShoulder()vtkToneMappingPassvirtual
GetToneMappingType()vtkToneMappingPassvirtual
GetUseACES()vtkToneMappingPassvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HdrMaxvtkToneMappingPassprotected
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkToneMappingPassvirtual
IsTypeOf(const char *type)vtkToneMappingPassstatic
MidInvtkToneMappingPassprotected
MidOutvtkToneMappingPassprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkToneMappingPassstatic
NewInstance() constvtkToneMappingPass
NewInstanceInternal() constvtkToneMappingPassprotectedvirtual
NumberOfRenderedPropsvtkRenderPassprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PostRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
PreComputeAnchorCurveGenericFilmic()vtkToneMappingPassprotected
PreComputeMTimevtkToneMappingPassprotected
PreRender(const vtkRenderState *s)vtkOpenGLRenderPassprotected
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop)vtkOpenGLRenderPassvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkToneMappingPassvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
QuadHelpervtkToneMappingPassprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
Reinhard enum valuevtkToneMappingPass
ReleaseGraphicsResources(vtkWindow *w) overridevtkToneMappingPassvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(const vtkRenderState *s) overridevtkToneMappingPassvirtual
RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkOpenGLFramebufferObject *fbo, vtkTextureObject *target)vtkImageProcessingPassprotected
RenderPasses()vtkOpenGLRenderPassstatic
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkToneMappingPassstatic
SetActiveDrawBuffers(unsigned int)vtkOpenGLRenderPassvirtual
SetContrast(float)vtkToneMappingPassvirtual
SetDebug(bool debugFlag)vtkObject
SetDelegatePass(vtkRenderPass *delegatePass)vtkImageProcessingPassvirtual
SetExposure(float)vtkToneMappingPassvirtual
SetGenericFilmicDefaultPresets()vtkToneMappingPass
SetGenericFilmicUncharted2Presets()vtkToneMappingPass
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetHdrMax(float)vtkToneMappingPassvirtual
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value)vtkRenderPassprotected
SetMidIn(float)vtkToneMappingPassvirtual
SetMidOut(float)vtkToneMappingPassvirtual
SetReferenceCount(int)vtkObjectBase
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr)vtkOpenGLRenderPassvirtual
SetShoulder(float)vtkToneMappingPassvirtual
SetToneMappingType(int)vtkToneMappingPassvirtual
SetUseACES(bool)vtkToneMappingPassvirtual
ShouldervtkToneMappingPassprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkToneMappingPass
ToeSpeedvtkToneMappingPassprotected
ToneMappingTypevtkToneMappingPassprotected
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateCamera(vtkRenderer *renderer)vtkRenderPassprotected
UpdateGeometry(vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr)vtkRenderPassprotected
UpdateLightGeometry(vtkRenderer *renderer)vtkRenderPassprotected
UpdateLights(vtkRenderer *renderer)vtkRenderPassprotected
UseACESvtkToneMappingPassprotected
UseACESChangeValuevtkToneMappingPassprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkImageProcessingPass()vtkImageProcessingPassprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderPass()vtkOpenGLRenderPassprotected
vtkRenderPass()vtkRenderPassprotected
vtkToneMappingPass()=defaultvtkToneMappingPassprotected
WeakPointersvtkObjectBaseprotected
~vtkImageProcessingPass() overridevtkImageProcessingPassprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderPass() overridevtkOpenGLRenderPassprotected
~vtkRenderPass() overridevtkRenderPassprotected
~vtkToneMappingPass() overridevtkToneMappingPassprotected