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Sayonara Player
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24 #include "BookmarkStorage.h"
94 BookmarkStorage::CreationStatus create();
96 bool remove(
int index);
99 const MetaData& currentTrack()
const;
106 void positionChangedMs(MilliSeconds positionMs);
112 void currentTrackChanged(
const MetaData& track);
118 void playstateChanged(PlayState state);
121 #endif // BOOKMARKS_H
bool setLoop(bool b)
tries to set the loop between the current two indices
bool jumpTo(int idx)
Jump to specific bookmark.
Definition: EngineUtils.h:33
Global handler for current playback state (Singleton)
Definition: PlayManager.h:36
bool jumpNext()
Jump to next bookmark.
void sigNextChanged(const Bookmark &bm)
next bookmark has changed
void sigPreviousChanged(const Bookmark &bm)
previous bookmark has changed
Definition: Bookmark.h:32
The Bookmarks logic class.
Definition: Bookmarks.h:39
void sigBookmarksChanged()
emitted when bookmarks have changed
bool jumpPrevious()
Jump to previous bookmark.