44 static void initClass(
void);
48 MODULATE = SoTextureImageElement::MODULATE,
49 DECAL = SoTextureImageElement::DECAL,
50 BLEND = SoTextureImageElement::BLEND,
51 REPLACE = SoTextureImageElement::REPLACE
55 REPEAT = SoTextureImageElement::REPEAT,
56 CLAMP = SoTextureImageElement::CLAMP
59 enum TransparencyFunction {
77 virtual void doAction(
SoAction * action);
88 SoSceneTextureCubeMapP * pimpl;
Renders a scene into a texture cube map.
Definition SoSceneTextureCubeMap.h:38