wlmaker
|
#include <output.h>
Public Attributes | |
bs_dllist_node_t | node |
wlmaker_server_t * | server_ptr |
struct wlr_output * | wlr_output_ptr |
struct wlr_allocator * | wlr_allocator_ptr |
struct wlr_renderer * | wlr_renderer_ptr |
struct wlr_scene * | wlr_scene_ptr |
struct wl_listener | output_destroy_listener |
struct wl_listener | output_frame_listener |
struct wl_listener | output_request_state_listener |
Handle for a compositor output device.
bs_dllist_node_t _wlmaker_output_t::node |
List node for insertion to server's list of outputs.
struct wl_listener _wlmaker_output_t::output_destroy_listener |
Listener for destroy
signals raised by wlr_output
.
struct wl_listener _wlmaker_output_t::output_frame_listener |
Listener for frame
signals raised by wlr_output
.
struct wl_listener _wlmaker_output_t::output_request_state_listener |
Listener for request_state
signals raised by wlr_output
.
wlmaker_server_t* _wlmaker_output_t::server_ptr |
Back-link to the server this output belongs to.
struct wlr_allocator* _wlmaker_output_t::wlr_allocator_ptr |
Refers to the allocator of the server.
struct wlr_output* _wlmaker_output_t::wlr_output_ptr |
Refers to the compositor output region, from wlroots.
struct wlr_renderer* _wlmaker_output_t::wlr_renderer_ptr |
Refers to the renderer used for the server.
struct wlr_scene* _wlmaker_output_t::wlr_scene_ptr |
Refers to the scene graph used.